The Hyouton bloodline has been dotted through history. For a long period of time, Nayira of the Mist was the sole possessor of the blood. Therefore, when she died it was assumed that the ability to control Ice as an element, was lost forever. However, over time, users of the Hyouton bloodline have began to re-emerge into society; once again focusing their population within the village of Kirigakure. Members of the Hyouton bloodline have few physical traits in-common with each other. First of all, they are all of an extremely pale completion, with normally jet-black hair which is usually kept long. As always, there are some exceptions to these traits, yet this is incredibly rare. On top of this, it is not uncommon for Yuki members to wear a traditional mask when entering battle. When it comes to mental traits, the Yuki have even less in common. They rarely participate in Close-Combat due to the nature of their techniques, therefore being based in Chakra-heavy styles; indicating a high-level on intellect. The personality of Clan Members varies from person to person, yet there are a few common traits held by most. The Yuki Clan, for the most part, lives a secluded life style. Though they maintain residence within a village (for the most part), they rarely interact with those whom aren't a member of the Clan. Hyouton is the bloodline ability to combine wind and nearby water to create ice, and manipulate it into various forms as: Senbon (needles), spears, mirrors. Ice created in this manner is of course fused with the Chakra of the user, thus giving it several significant advantages.
- ACADEMY -
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- GENIN -
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Last edited by Amaterasu on Wed Mar 27, 2013 6:15 pm; edited 21 times in total
Amaterasu
Posts : 178 Join date : 2013-02-09 Age : 32 Location : Alabama, USA
Subject: Re: Yuki, Kitetsu - Winter of Sunagakure [DECEASED] Thu Feb 14, 2013 5:47 pm
Quote :
"Real power is attained through the bonds of those you work with."
Slots: SLOT 1 [OPEN] DF: CHA Subs WIS (Excludes Stat Bonus) Lvl 15) + 1 DEX / CHA, - 1 CP Cost (Min. 1) Lvl 25) + 2 DEX / CHA, - 2 CP Cost (Min. 1) Lvl 35) + 3 DEX / CHA, - 3 CP Cost (Min. 1) (XX) Fire Element gain + 2 Vs Ice (Snow) Elements
SLOT 2 [OPEN] SLOT 2) DF: Gain Water / Wind / Ice (Snow) Affinity, No other until Jounin. +10 CP. Lvl 15) + 2 ATK / DEF, Perform Up to C-Rank Water / Ice Jutsu without water source. Lvl 25) + 2 ATK / DEF, Perform Up to B-Rank Water / Ice Jutsu without water source. Lvl 35) + 2 ATK / DEF, Perform Up to A-Rank Water / Ice Jutsu without water source.
[Bloodline Jutsu]
Spoiler:
Demonic Ice Release: Hyoutan Senbon (Unlocked on Creation) Jutsu Type: Supplemental Rank: E Cp: (Special: 1 CP/Senbon) Description: The most basic jutsu of the Hyoutan Bloodline, this technique allows the user to manipulate ice seemingly out of thin air to create small senbon which can be used as tools for the Hyoutan. PvP Effect: Senbon are made on the users turn freely, they follow the weapon rules. The number of senbon that can be made is equal to the Hyoutans damage bonus from cha subbing wis.
Demonic Ice Release: Sharpened Hyoutan Senbon Jutsu Type: Supplemental Rank: D Cp: (Special: 2 CP/Senbon) Description: The most basic jutsu of the Hyoutan Bloodline, this technique allows the user to manipulate ice seemingly out of thin air to create small senbon which can be used as tools for the Hyoutan. This jutsu was slightly improved with rigorous training and use to allow a sharpened tip on the senbon making it more deadlier in combat. PvP Effect: Senbon are made on the users turn freely, they follow the weapon rules. The number of senbon that can be made is equal to the Hyoutans damage bonus from cha subbing wis. These Senbon deal a extra +1 Damage / hit.
Demonic Ice Release: Hyoutan Creation (Unlocked on Creation) Jutsu Type: Hijutsu Rank: N/A Cp: (Special) Description: The most basic jutsu of the Hyoutan Bloodline, this technique allows the user to manipulate ice seemingly out of thin air to create small to medium sized objects to strike an opponent with or create a shield of ice rapidly. PvP Effect: ATK) 3 CP, Deal Rank Damage via Cha. (Is not affected by Chakra Reduction, and does not count as Taijusu" DEF) 0/8 CP, Used before Defense Roll, Create DR Shield by amount of CP added in for 1d4 Rounds (DR is not constant, it lowers with damage taken. Not affected by Chakra Reduction)
[Demonic Ice Release: Chains of Guilt] (Learned via Sensui, witness) Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: Chains of steel-blue ice erupt from the ground linking onto a target and drag them down against the ground, these ice chains are as durable as refined steel. When the target is struck, these bonds shatter into splinters digging into the bound individual's flesh. PvP: [Nin: Stun] a target for 1d4-1 (Min. 1) Rounds or until hit. (STR / DEX / WIS to Resist). On hit + 1d6 DMG.
[Demonic Ice Release: Chaos Frost Armor] Jutsu Type: Ninjutsu Rank: C Cp: 5 / 1d2 Round CD Description: The User would begin to dissolve into a mist blowing away in the wind before reemerging behind the target if using this technique offensively. PvP: Used before an ATK / DEF: ATK) Sneak ATK (Hide / MS Vs Spot), If successful gain + 2 Atk Roll DEF) Nullify Rank Unarmed / Ninja Tool / Weapon DMG (Bonus DMG from Jutsu still apply if hit)
Demonic Ice Release: Ice Shield (Learned via Forum RP) Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: Performing the needed hand seals, the Hyoutan creates a thick circular crystalline shield of ice front of them that is strong enough to absorb attacks. If the shield blocks a Melee attack, they can manipulate spikes to erupt from the shield itself, dealing damage to the attacker. PvP Effect: Can Block Ninjutsu, if it successfully blocks Taijutsu it deals 2d4 damage. (Cannot block fire ninjutsu, No Bonus DMG)
Demonic Ice Release: Thin Ice Mirrors (Learned via witness: Haku) Jutsu Type: Ninjutsu Rank: C Cp: 7 Description: By manipulating the water molecules in the air the Hyoutan crafts a single crystal ice mirror, swiftly melding their bodies with the mirror they remain impervious to harm as they prepare for a rapid and sudden attack PvP Effect: This Jutsu takes two rounds: First round - User cannot be targeted for 1 round but mirror can (STR / Nin roll Vs CHA DC to break, - 2 CHA Vs Fire) Second Round - If the mirror remains the following round the Hyoutan may make a sneak attack, the user rolls move silently versus the targets Spot/Listen roll, if successful they make a single sneak attack for base damage or weapon damage, if the move silently check fails the target gets a defense roll. Normal Sneak Atk Vs Sensor Ninja.
Demonic Ice Release: A Thousand Ice Needles Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user forms the five needed hand seals, and creates a mass of ice senbon that fly down onto the target to load them like a pincushion. The damage is daunting to most Genin and Chuunin. PvP Effect: +1 Vs Dodge, Deals 2d4+2 Ice DMG + on the attack roll if 19-20 it stuns for 1 round until hit.
Demonic Ice Release: Frozen Blade Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The User holds a hand out, fingers extended, performing two hand seals with the opposite hand. Upon completion the users hand is encased in Ice, which slowly extends and forms into a sleek, frozen blade. When used in a successful attack, the blade releases from the Hyoutans hand, remaining inside the target, allowing for a quick thrusting attack. PvP Effect: Deals 2d10 + 1d4 in a single attack.
Demonic Ice Release: Ice Crystal Mirrors (Learned via DM Chiyo) Jutsu Type: Ninjutsu Rank: B Cp: 8 + 3 per round maintained Description: Forming the necessary hand seals, nearby water forms long flat mirrors in a 360 degree radius around the target preventing any form of escape. The Hyoutan then places him or herself inside one of the mirrors. Once inside the mirror, the Hyoutan can then use the mirror reflections to confuse his or her target. Utilizing the reflections, the Hyoutan can then almost instantaneously move from one mirror to the other. Due to the speed, the target will appear to be moving in slow motion. Because of this, he or she can then unleash numerous needles into his opponent with little difficulty. Using this technique for long periods of time however, will quickly use up the Hyoutans chakra. PvP Effect: Traps the Opponent in a ring of mirrors making it impossible to escape or flee, while allowing the attacker +3 to any attacks on the person while trapped. In addition, the targets take - 1d4 to hitting the user for the duration of up to 1d6+2 rounds or until the user runs out of chakra. To attempt to break the mirrors, the opponent must roll a Strength Check or Ninjutsu Stat versus the Hyoutans Charisma roll. *Special* This is considered an AOE as long as the two are near each other. The Hyoutan is only able to attack with ranged/tools, melee weapons or taijutsu, they cannot use ninjutsu (This includes Genjutsu and Ninjutsu). The exception is Demon Region Ice Death Other Individuals may enter or break the mirrors without a roll. B Rank and Higher Fire Jutsu may melt the mirrors, this requires rolling Ninjutsu Stat vs Charisma -2, if failed the duration of the jutsu is lowered by 1 round.
[Demonic Ice Release: Frost Awakening] Jutsu Type: Ninjutsu Rank: B Cp: 8 +1d6 HP Description: An frigid pulse exudes around the user with temperatures rivaling the coldness of space, harming the user's internal organs before anything that physically binds them or halting an illusion dead in its tracks. PvP: Useable only if Stunned (Genjutsu or Physical), lower Stun DC / Resilience / Duration on User by 3 per use.
Demonic Ice Release: Region Ice Death Jutsu Type: Ninjutsu Rank: A Cp: 13 Requirements: Must be using Demonic Ice Crystal Mirrors Description: This jutsu requires the target to be trapped within Demonic Ice Crystal Mirrors, once the requirement is met, the Hyoutan launches a high powered assault of Ice Senbon that rain down upon the trapped opponent. The intensity of this barrage causes the Mirrors to crumble afterwards. PvP Effect: Must have used or be using Demon Ice Mirrors, deals 2d10 + 2d8 ice dmg, and ends Demonic Ice Mirrors.
[Demonic Ice Release: Frozen Maelstorm] Jutsu Type: Ninjutsu Rank: A Cp: 15 + 3 Maintenance Description: The User weaves an impressive amount of handseals before raising their hands up into the sky. With it clouds begin to gather swirling in a maelstrom and darkening the area blotting out natural light and leaving those in the vicinity caught in a brutal snow-storm within an area as dark as night. PvP: Duration 1d4+2 Rounds, Mass AoE (Except User & Allies): Must roll STR / CON / WIS Vs CHA DC each round to resist otherwise suffer - 3 Atk / Def Penalty & 2d4 Ice DMG (Bypassing 5 DR). Resist check is done each round pass or fail.
SLOT 3 [Locked]
SLOT 4 [Locked]
SLOT 5 [Locked]
Traits:
Physical - N/A
Mental - “Studious”- Spending all your time in the books has given you more knowledge than a normal individual could handle. Your increased mental functions have given you a knack for learning new things, at the downside of making you less physically inclined. +2 to learning rolls
Spiritual - N/A
Jutsu: Academy:
Spoiler:
-Wall/Tree Walking Jutsu Type: Chakra Manipulation (Int/Wis) Rank: N/A Cp: - Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them. (Roleplay only.)
-Water Walking Jutsu Type: Chakra Manipulation (Int/Wis) Rank: N/A Cp: - Description: The ability to use chakra to stand and walk on water. (Roleplay only.)
-Rope Escape Technique Jutsu Type: Chakra Manipulation (Int/Wis) Rank: E Cp: - Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique. (Roleplay only)
-Cloak of Invisibility Technique Jutsu Type: Ninjutsu Rank: E Cp: - Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible. (Roleplay only.)
-Bunshin no Jutsu (Clone Technique) Jutsu Type: Ninjutsu Rank: E rank Cp: 4 + 2 per round maintained Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelgänger), these clones aren't real, and thus cannot do any damage. PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.
-Rote Memorization Jutsu Type: Genjutsu Rank: E Cp: 2 Description: This basic technique is used to prepare the mind for tasks such as memorizing or recalling. PvP: -2 Cp to the next genjutsu the User performs, + 1 Vs. DC roll when learning genjutsu, lasts for 1 attempt.
-Shinobi Whisper Jutsu Type: Genjutsu Rank: E Cp: 2 Description: A basic genjutsu used to disorient targets. PvP: A target is highly distracted by voices of users choice. Upon attacking the user they roll a 1d4, on a 1-2 they fail, lasts 2 rounds
-Inner Focus Jutsu Type: Taijutsu Rank: E Cp: 2 Description: By finding a brief inner focus one can better channel their chakra into difficult manoeuvres. PvP: -2 Cp to the next taijutsu technique the User performs, + 1 Vs. DC roll when learning taijutsu, lasts for 1 attempt.
-Chi Spike Jutsu Type: Taijutsu Rank: E Cp: 2 Description: The basic of chakra moulding techniques to combative style. PvP: Rank tai dmg+1
Taijutsu:
Spoiler:
Chakra Infused Strike Jutsu Type: Taijutsu Rank: D Cp: 2 Description: User infuses a minor amount of chakra into their attack, whether it is a kick / punch / jab / etc. PvP Effect: Rank damage + 1d4.
Fuuton:
Spoiler:
-Fuuton: Gentle Breeze (Unlocked On Creation) Jutsu Type: Ninjutsu Rank: E Cp: 2 Description: The user performs a ram handseal and blows a soft burst of wind. PvP Effect: 2 Wind Damage to 1d4 Targets.
-Fuuton: Stretching Exercise (Unlocked On Creation) Jutsu Type: Ninjutsu Rank: E Cp: 2 Description: User performs a basic training exercise in stretching as it opens the blood vessels and releases the tension of the body for swift and precise movements. PvP Effect: - 2 Cp to the next Wind Jutsu the User performs, + 1 Vs. DC roll when learning Wind Release lasts for 1 attempt.
-Fuuton: Minor Blast Jutsu (Unlocked On Creation) Jutsu Type: Ninjutsu Rank: E Cp: 1 Description: The user blows a small gust from their mouth at their opponent. PvP Effect: 1d4 damage.
-Fuuton: Wind Dragon Jutsu (Learrned via witness, sensui Jutsu Type: Ninjutsu Rank: B CP: 8 Description: The user raises their arms as wind gathers forming into the head of a dragon which dives at the opponent. PvP Effect: +2 VS Block, Deals 5d6
Kiri:
Spoiler:
-Suiton: Water Spittle (Unlocked On Creation) Jutsu Type: Ninjutsu Rank: E Cp: 2 Description: With 2 hand seals, User releases a stream of water at a target's eyes blurring their vision for a moment. PvP Effect: 1d4 Water Damage + - 10 spot for 1 round.
-Suiton: Balancing Exercise (Unlocked On Creation) Jutsu Type: Ninjutsu Rank: E Cp: 2 Description: The User performs a basic training exercise in maintaining their balance either physically or spiritually to keep their chakra in a constant and subtle flow with the water jutsu yet to be performed. PvP Effect: - 2 Cp to the next water Jutsu the User performs, + 1 Vs. DC roll when learning water Release lasts for 1 attempt.
-Suiton: Soaking Spray Jutsu (Unlocked On Creation) Jutsu Type: Ninjutsu Rank: E Cp: 2 Description: With a few basic handsigns the user is able to fire a small jet of water from their mouth. PvP Effect: 1d4 damage. (This jutsu requires no source of water.)
-Suiton: Water Spear (Self-taught) Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The User performs 4 Handseals and then fires a pressurized stream of poisoned water with enough force to pierce a tree. PvP Effect: 1d8 Water damage + 2 CP damage.
Yuki:
Spoiler:
-Snow Blind Jutsu (DM Chiyo Award) Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: Creates Ice over the opponents eyes disrupting them from attacking and such as this makes it too difficult. PVP Effect: *Wisdom vs Wisdom only* The opponent takes -2 to all attack and defense rolls depending on caster rank. Gennin 1d4, Chunnin 1d6, Jounin 1d8.
-Snow Clone Jutsu (Self taught.) Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: Makes an Ice Bunshin from snow. PVP Effect: Follow Bunshin rules for solid clones.
-Ice Spike Jutsu (DM Ayame, Witness) Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: Makes an Ice Spike from snow or water, and then sends it at the opponent to impale them. PVP Effect: Deals 2d8 damage straight up.. nothing extra.
Last edited by Amaterasu on Sun Mar 31, 2013 2:32 pm; edited 33 times in total
Amaterasu
Posts : 178 Join date : 2013-02-09 Age : 32 Location : Alabama, USA
Subject: Re: Yuki, Kitetsu - Winter of Sunagakure [DECEASED] Thu Feb 14, 2013 5:47 pm
Quote :
Character Cap 200/600
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Token Receipt
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Hyoutan Bloodline: - DM Itachi [200 Tokens] +1 Cha Mod - DM Chiyo [20 Tokens] +1 Cha Mod - DM Chiyo [20 Tokens] Custom Tool/Jutsu - DM Chiyo [25 Tokens]
Gold Purchases
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Last edited by Amaterasu on Sun Mar 31, 2013 2:06 pm; edited 24 times in total
Amaterasu
Posts : 178 Join date : 2013-02-09 Age : 32 Location : Alabama, USA
Subject: Re: Yuki, Kitetsu - Winter of Sunagakure [DECEASED] Wed Mar 27, 2013 6:19 pm
Chiyo
Posts : 1694 Join date : 2013-01-30
Subject: Re: Yuki, Kitetsu - Winter of Sunagakure [DECEASED] Sat Apr 06, 2013 12:53 am
REFUNDED - 4 / 5 / 13
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Subject: Re: Yuki, Kitetsu - Winter of Sunagakure [DECEASED]