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 DOTON JUTSU (Earth Techniques)

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PostSubject: DOTON JUTSU (Earth Techniques)   DOTON JUTSU (Earth Techniques) Icon_minitimeWed Jan 30, 2013 7:15 pm

________________________________

DOTON RELEASE
"Earth Style Techniques"

________________________________


Quote :
Earth Release (土遁, Doton; "Earth Style") is one of the basic elemental nature transformation techniques and allow the user to manipulate the surrounding earth for offensive and defensive purposes or create it; be it dirt, mud, or rock.

Earth Release techniques have the ability to change the strength and composition of the earth from being as hard as metal to as soft as clay, as well as manipulating their density, making them heavier or lighter. This includes allowing the user to travel through ground and rock in various ways which can be essential for both transportation and for setting up attacks or creating defenses or for offence. Indeed, this makes earth techniques one of the most versatile of the elemental techniques. Pre-existing earth is not necessary though, for the user can create it with their own chakra.

Earth Release affinities are the most common among the ninja of Iwagakure, and is commonly affiliated with the Snake seal and/or slamming their palm onto the ground

RULES:
- Takes 1 Ninja Focus (Required to access Earth Techniques)
- Earth Techniques gain + 2 Atk / Def Roll Vs Water Techniques
- Requires adequate WIS Mod to learn Earth Techniques.


[E-RANK]

EARTH: MUD SLIDE

TYPE: Doton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Ram > Snake] User channels Earth chakra from their core and spews it out in a small muddy wave.
DF: Hit 1 Target, 1d6 Earth DMG

EARTH: MUD BATH
TYPE: Doton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Dog > Ox] User channels Earth chakra from their core to the earth, loosening it to the point it makes a foot deep quicksand.
DF: Hit up to 1d2 Target(s), (- 1) Roll [Cripple] for 1d2 Rounds

EARTH: MEDITATIVE EXCERCISE
TYPE: Doton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Horse > Snake] User performs a basic training exercise in meditation as they calm their mind and stabilize themselves before releasing a more focused Earth Technique.
DF: Self Buff, - 2 Cp Cost (Min. 1) & + 1 Learning DC Roll to next Earth Technique User performs

[D-RANK]

EARTH: EARTH SCREEN

TYPE: Doton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Ox > Ram > Snake] User channels their chakra into ground, before stomping their foot and raises a 2 foot thick slab of clay.
DF: [Block], if hit gain 2 DR for the hit

EARTH: STALAGMITE SPIKE
TYPE: Doton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Horse > Dog > Pig] User channels their Earth chakra into the ground and concentrates on erupting a sharp earthen spike to stab a target.
DF: Hit 1 Target, 2d4+2 Earth DMG

EARTH: MUD BOMB
TYPE: Doton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Tiger > Bird > Snake] User channels Earth chakra in their core and builds up a mud ball in their mouth before shooting it out.
DF: Hit 1 Target, 1d8 Earth DMG + (- 1) Roll [Cripple] for 1 Round

EARTH: ROOTS REVENGE
TYPE: Doton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Rat > Snake > Dragon] User channels Earth chakra to create small fissures and catch an individual’s limbs binding them like roots.
DF: Hit 1 Target, 2 HP [Bleed] / Round + [Stun: Physical] 2 Rounds or until hit.

EARTH: ROLLING STONES
TYPE: Doton Tai-Nin (DEX / STR)
RANK: D
COST: 2 Cp
DESCRIPTION: [Hand Seals: Snake > Dog] User channels Earth chakra to cling to their fists or feet and rolls on the ground before thrusting a punch or kick.
DF: Hit 1 Target, Body DMG + 1d4 Earth DMG

[C-RANK]

EARTH: CASTLE WALL

TYPE: Doton Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: Pig > Dog > Rat > Snake > Ox] User channels Earth Chakra to the ground, and erupts a half dome to shield from a wide ranged attack.
DF: [Block] (AoE: Cone), if hit gain 1d3+1 DR for the hit

EARTH: MULTI-STALAGMITE SPIKES
TYPE: Doton Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: Horse > Dragon > Snake > Dog > Pig] User channels their Earth chakra into the ground and concentrates on erupting multiple sharp earthen spikes to stab a target.
DF: Hit 1 Target, 2d6+1d4 Earth DMG

EARTH: HAIL OF STONES
TYPE: Doton Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: Tiger > Ram > Ox > Bird > Snake] User channels Earth chakra in their core and releases a tremor that would cause an avalanche of stones or cause them to pelt multiple targets.
DF: Hit up to 3 Target(s), 2d4+2 Earth DMG

EARTH: UNDERGROUND PROJECTION FISH
TYPE: Doton Nin (WIS)
RANK: C
COST: 5 Cp + 2 Cp Maintenance
DESCRIPTION: [Hand Seals: Rat > Pig > Rat > Snake > Dog] User channels Earth chakra around them before they begin to sink into the ground and disappear.
DF: Buff 1 Target, Auto Hide (Vs Sensors gain + 10 Hide, and Sneak Atk with + 10 MS). Duration 1d4 Rounds or until Sneak Atk is made. (+ 5 to Target’s Escape roll)

EARTH: STONE FISTS
TYPE: Doton Tai-Nin (DEX / STR)
RANK: C
COST: 4 Cp
DESCRIPTION: [Hand Seals: Dog > Horse > Bird > Snake] User channels Earth chakra to envelope their fists like boxing gloves, a hit can knockdown anyone.
DF: Hit 1 Target, Body DMG + (- 2) [Cripple] for 2 Rounds.

[B-RANK]

EARTH: IRON FORTRESS

TYPE: Doton Nin (WIS)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand Seals: Pig > Dragon > Dog > Horse > Ox > Snake > Rat > Snake] User channels Earth chakra around them to erect 30 foot walls of dirt, soil, and stone to create a perimeter around them from an attack.
DF: [Block] (AoE: Cone): + 2 Roll, if hit gain 1d4+1 DR for the hit

EARTH: MOUNTAIN TIGER
TYPE: Doton Nin (WIS)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand Seals: Tiger > Ox > Pig > Dog > Snake > Rat > Bird > Tiger] User channels Earth chakra around them gathering and molding it to form a statue of a tiger that comes to life and dashes towards a target with impressive brutal force.
DF: Hit 1 Target, + 2 Vs Dodge: 2d8+1d4 Earth DMG (Pierce 2 DR)

EARTH: LAND SLIDE
TYPE: Doton Nin (WIS)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand Seals: Ox > Pig > Snake > Rat > Pig > Dog > Dragon > Snake] User channels Earth chakra from their core and spews forth a large wave of dirt and mud to cascade along the field and hindering any movements.
DF: Hit Target(s) (AoE: Cone), 2d8+2 Earth DMG + (- 2) [Cripple] for 2 Rounds.

EARTH: EARTH PRISON
TYPE: Doton Nin (WIS)
RANK: B
COST: 8 Cp + 2 Cp Maintenance
DESCRIPTION: [Hand Seals: Pig > Dog > Horse > Snake > Rat > Ox > Snake > Monkey] User channels Earth chakra around a group of targets before encasing them in a 2 foot thick dome of rock, clay, and earth that prevents escape.
DF: Hit Target(s) (AoE: Tag Area), Create a [Barrier: + 5 Resilience, + 2 Resilience Regen]

EARTH: EARTH DRAGON
TYPE: Doton Nin (WIS)
RANK: B
COST: 10 Cp
DESCRIPTION: [Hand Seals: Hare > Dragon > Pig > Ox > Ram > Snake > Rat > Dog > Horse > Dragon] User channels Earth chakra around them to build up into a Dragon that would shoot itself with destructive force, penetrating most defenses.
DF: Hit 1 Target: + 2 Vs Block, 5d6 Earth DMG

EARTH: HAMMER AND ANVIL
TYPE: Doton Tai-Nin (DEX / STR)
RANK: B
COST: 6 Cp
DESCRIPTION: [Hand Seals: Dragon > Pig > Ox > Dog > Horse > Snake] User channels Earth chakra into the ground and erects two halves of a sphere enclosing on a target before striking it and sending shattered pieces at a target.
DF: Hit 1 Target, Body DMG + 2d6 Earth DMG

[A-RANK]

EARTH: STONE PETRIFICATION

TYPE: Doton Nin (WIS)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: Pig > Ox > Snake > Rat > Hare > Bird > Snake > Dragon > Horse > Dog > Monkey > Ram > Snake] User channels Earth chakra to crawl and mold along the target’s form until they are solidified into a mound of cement.
DF: Hit 1 Target, 3d6+2 Earth DMG + [Stun: Physical] for 2 Rounds or until hit with 10 DMG or higher.

EARTH: FROM DUST TO DUST
TYPE: Doton Nin (WIS)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: [Hand Seals: Hare > Snake > Rat > Dragon > Horse > Dog > Pig > Rat > Snake > Tiger > Monkey > Hare > Snake] User channels Earth chakra to the ground around an enemy, and causes it to collapse into a pit where the walls around them would slam shut.
DF: Hit Target(s) (AoE: Tag Radius), 4d6+2 Earth DMG

EARTH: ROCK GOLEM
TYPE: Doton Nin (WIS)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: Tiger > Ox > Ram > Snake > Rat > Monkey > Pig > Ox > Ram > Tiger > Dragon > Dog > Ox] User channels Earth chakra into the ground or spews forth boulders that clump together and form a giant defending Golem.
DF: [Block] (AoE: Cone): + 2 Roll, if hit gain 1d6+2 DR for the hit.

EARTH: EARTH CRUST DISPLACEMENT
TYPE: Doton Tai-Nin (DEX / STR)
RANK: A
COST: 10 Cp
DESCRIPTION: [Hand Seals: Hare > Monkey > Ox > Pig > Snake > Rat > Ox > Dragon > Ram > Horse > Snake > Dragon > Bird] User channels Earth chakra into a strike that would slam the target against the earth, creating a massive crater as the very ground crumbles apart.
DF: Hit 1 Target, Body DMG + 2d6 Earth DMG + (- 1d4) Roll [Cripple] for 2 Rounds.

[S-RANK]

EARTH: SWAMP OF THE UNDERWORLD

TYPE: Doton Nin (WIS)
RANK: S
COST: 20 Cp
DESCRIPTION: [Hand Seals: Dragon > Pig > Hare > Ram > Monkey > Horse > Ox > Bird > Pig > Dog > Snake > Ram > Pig > Rat > Horse > Rat > Monkey > Hare > Ram > Snake] User channels Earth chakra into the ground as the ground itself begins to get very soft, releasing geysers that spew forth poisonous sulfur and discoloring the water to acidic colors.
DF: Hit up to 5 Target(s), 3d8 Earth DMG + 1d4 [Poison] & [Cripple] for 1d4+1 Rounds.

EARTH: EARTHQUAKE
TYPE: Doton Nin (WIS)
RANK: S
COST: 20 Cp
DESCRIPTION: [Hand Seals: Monkey > Snake > Rat > Ram > Dragon > Dog > Hare > Monkey > Pig > Ox > Ram > Tiger > Horse > Bird > Ram > Pig > Ox > Snake > Hare > Dragon] User channels Earth chakra into the ground in a heavy magnitude that would cause the very area they are in to tremble intensely, likely felt up to 10 miles away.
DF: Hit up to 5 Target(s), 5d6+2d10 Earth DMG. RP Effect: Felt + 2 Areas Away.

EARTH: TITANS ARMOR
TYPE: Doton Nin (WIS)
RANK: S
COST: 20 Cp + 3 CP Maintenance
DESCRIPTION: [Hand Seals: Dragon > Horse > Dog > Ram > Hare > Snake > Bird > Monkey > Ox > Tiger > Hare > Monkey > Pig > Dog > Dragon > Snake > Horse > Ram > Horse > Pig] User channels Earth chakra around the area to begin to collect and clump around the user in a large quantity until they are totally encased in a humanoid shaped armor 50 ft tall and capable of pulverizing anything in its path.
DF: Self-Buff, Duration 1d4+2 Rounds:
- Basic Atk & Block useable via WIS, 2 Cp per use
- 4d4 Unarmed DMG + WIS Stat Bonus
- + 4 DR
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DOTON JUTSU (Earth Techniques) Empty
PostSubject: Re: DOTON JUTSU (Earth Techniques)   DOTON JUTSU (Earth Techniques) Icon_minitimeSat May 04, 2013 3:23 am

UPDATED: 5 / 4 / 13
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