NarutoVerse 2.0
Would you like to react to this message? Create an account in a few clicks or log in to continue.


This is a Neverwinter Nights server based on the Naruto Universe.
 
HomeLatest imagesSearchRegisterLog in

 

 SUITON JUTSU (Water Techniques)

Go down 
2 posters
AuthorMessage
[Administration]
Admin
[Administration]


Posts : 609
Join date : 2013-01-30

SUITON JUTSU (Water Techniques) Empty
PostSubject: SUITON JUTSU (Water Techniques)   SUITON JUTSU (Water Techniques) Icon_minitimeWed Jan 30, 2013 7:13 pm

________________________________

SUITON RELEASE
"Water Style Techniques"

________________________________


Quote :
Water Release (水遁, Suiton; English TV "Water Style") is one of the basic elemental nature transformation techniques that allow the user to manipulate pre-existing water, or create their own, by turning their chakra into water. It takes much more ability to create the water outside the body than to manipulate what is already available or expel it from their mouths. One of the most versatile of the five basic chakra natures, Water Release techniques can not only change shape but state as well. Moreover, the water becomes more solid in the process as well. The water affinity is seemingly more common amongst shinobi of Kirigakure. Offensive water techniques seem to inflict harm from the sudden force that they exert, which would cause massive internal damage to a human.

RULES:
- Takes 1 Ninja Focus (Required to access Earth Techniques)
- Water Techniques gain + 2 Atk / Def Roll Vs Fire Techniques
- Requires adequate WIS Mod to learn Water Techniques, & Water Resource to Use.


[E-RANK]

WATER: SOAKING SPRAY

TYPE: Suiton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Dog > Rat] User channels Water chakra around them to form a form a minor wave to crash into a target.
DF: Hit 1 Target, 1d6 Water DMG

WATER: WATER SPITTLE
TYPE: Suiton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Horse > Snake] User channels Water chakra in their mouth before releasing a constant stream of water to hose an enemy in the face.
DF: Hit 1 Target, 1d4 Water DMG + (- 10) Spot for 1 Round

WATER: BALANCING EXERCISE
TYPE: Suiton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Dragon > Hare] User performs a basic training exercise in balance control as they move their body and chakra in fluid movements along with the water technique.
DF: Self Buff, - 2 Cp Cost (Min. 1) & + 1 Learning DC Roll to next Water Technique User performs.

[D-RANK]

WATER: WATER BULLET
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Rat > Snake > Bird] User channels Water chakra to their pointer finger with the hand forming a gun before releasing it like a clear bullet.
DF: Hit 1 Target, 2d4+2 Water DMG

WATER: BUBBLE STREAM
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Bird > Hare > Snake] User channels Water chakra before releasing a stream of bubbles from their mouth that numb on impact due to vibrations from the popping
DF: Hit 1 Target, 1d6 Water DMG + (- 2) [Cripple] for 1 Round.

WATER: WATER SPEAR
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Ox > Dog > Snake] User channels Water chakra around them to form a poisonous lance that a prick alone could severely wound a target.
DF: Hit 1 Target, 1d6 Water DMG + 2 [Poison: HP] for 2 Rounds.

WATER: AQUA VEIL
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Ram > Horse > Snake] User channels Water chakra around them to create a clear wall of water, easily manipulated to defend another.
DF: [Block], once per round can block for an Ally without losing Turn at + 2 Cp Cost.

WATER: SPIRALING WATER
TYPE: Suiton Tai-Nin (DEX / STR)
RANK: D
COST: 2 Cp
DESCRIPTION: [Hand Seals: Monkey > Snake] User channels Water chakra in a spinning upper cut kick, leaving behind an elegant swirl of water around them.
DF: Hit 1 Target, Body DMG + 1d4 Water DMG

[C-RANK]

WATER: GREATER CURRENT
TYPE: Suiton Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: Pig > Ox > Monkey > Horse > Snake] User channels Water chakra around them to create a potent wave to crash into an enemy.
DF: Hit 1 Target, 2d6+1d4 Water DMG

WATER: WATER WHIP
TYPE: Suiton Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: Tiger > Dragon > Snake > Rat > Dog] User channels Water chakra to splash out of their hand as it molds itself into a strong whip.
DF: Hit 1 Target, 1d8 Water DMG + [Stun: Physical] for 2 Rounds or until hit.

WATER: SLIPPERY FLOOR
TYPE: Suiton Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: Ox > Ram > Pig > Rat > Snake] User channels Water chakra to saturate the floor viscous flammable syrup and inhibit physical movement.
DF: Hit up to 1d4 Target(s), (- 2) DEX / STR Rolls for 1d4 Rounds. Targets hit via Fire will take 2 Fire DMG / Round for remaining duration.

WATER: WATER REFLECTION
TYPE: Suiton Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: Dragon > Pig > Dog > Hare > Snake] User channels Water chakra to rise up in a torrent of energy, very potent against Ninjutsu.
DF: [Block] (AoE: Cone), + 2 Roll Vs Ninjutsu (Except Raiton)

WATER: TORRENTIAL STRIKE
TYPE: Suiton Tai-Nin (DEX / STR)
RANK: C
COST: 4 Cp
DESCRIPTION: [Hand Seals: Ox > Ram > Snake > Dog] User channels Water chakra into an attack that on impact would release a rippling torrent of energy dealing internal damage.
DF: Hit 1 Target: Body DMG + 2 HP [Bleed] for 2 Rounds.

[B-RANK]

WATER: HIDDEN MIST

TYPE: Suiton Nin (WIS)
RANK: B
COST: 8 Cp + 2 Cp Maintenance
DESCRIPTION: [Hand Seals: Rat > Dog > Horse > Ox > Dragon > Snake > Dog > Bird] User channels Water chakra to envelope an area blinding those in the mist from their sight and requires high skill in stealth to truly make use of this technique.
DF: Hit up to 5 Target(s), Duration 1d3+1 Rounds: User and Targets perform a Basic Hide action, and remain hidden even after performing a Sneak Atk for duration.
NOTE: B-Rank or Higher Wind Techniques disperse Hidden Mist.

WATER: WALL OF CRASHING WAVES
TYPE: Suiton Nin (WIS)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand Seals: Ox > Pig > Horse > Hare > Dragon > Rat > Snake > Ox] User channels Water chakra around them to rise in a 30 foot wave deflecting an attack and sucking any that come in contact in its powerful currents.
DF: [Block] (AoE: Cone) + 2 Roll, on Success Vs [Physical] Atks: (- 2) [Cripple] for 2 Rounds.

WATER: MASS WATER BULLETS
TYPE: Suiton Nin (WIS)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand Seals: Dragon > Ox > Hare > Bird > Dog > Snake > Pig > Snake] User channels Water chakra to form into a large globe, and have portions of it zig-zag through the air in a stream-lined myriad that can puncture their enemies.
DF: Hit up to 5 Target(s), 5d4 Water DMG

WATER: WATER DRAGON
TYPE: Suiton Nin (WIS)
RANK: B
COST: 10 Cp
DESCRIPTION: [Hand Seals: Dragon > Pig > Dog > Horse > Tiger > Snake > Ox > Bird > Snake > Dragon] User channels Water chakra around them to rise up and build itself into a Dragon that shoots itself with destructive force, penetrating most defenses.
DF: Hit 1 Target: + 2 Vs Block, 5d6 Water DMG

WATER: VIPERS FANGS
TYPE: Suiton Tai-Nin (DEX / STR)
RANK: B
COST: 6 Cp
DESCRIPTION: [Hand Seals: Snake > Dragon > Ox > Snake > Monkey > Dragon] User channels Water chakra around their palms in the form of 2 claws that a simple scrape, jab, or punch would imitate symptoms that of a venomous snake bite.
DF: Hit 1 Target, Body DMG + 2d6 Water DMG

[A-RANK]

WATER: GRAND WATERFALL
TYPE: Suiton Nin (WIS)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: Tiger > Dragon > Ox > Rat > Snake > Horse > Dog > Pig > Monkey > Snake > Bird > Monkey > Hare] User channels Water chakra around them to build up a large quantity of water, capable of draining rivers before letting it all come crashing onto foes.
DF: Hit up to 5 Target(s), 3d6+2 Water DMG + (- 2) [Cripple] for 2 Rounds.

WATER: VIOLENT RISING WAVE
TYPE: Suiton Nin (WIS)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: Dog > Horse > Ram > Ox > Bird > Monkey > Hare > Rat > Snake > Bird > Dog > Dragon > Snake] User channels Water chakra around them to build up a 30 yard wave to come cascading over enemies and pulling them into its powerful currents.
DF: Hit Target(s) (AoE: Tag Radius), 3d6+2 Water DMG + Atk roll of 1d20 of 15 or higher: [Stun: Physical] 2 Rounds or until hit.

WATER: WHIRLPOOL OF MAYHEM
TYPE: Suiton Nin (WIS)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: Hare > Pig > Ox > Dog > Horse > Rat > Snake > Dragon > Tiger > Bird > Monkey > Hare > Snake] User channels Water chakra to erupt in small geysers and flooding the field in water, and then create a powerful vortex with its currents enhancing and hindering targets.
DF: Hit up to 5 Target(s), User & Allies gain + 2 Atk / Def Rolls & Enemies suffer (- 2) Atk / Def [Cripple] for 1d4+2 Rounds.

WATER: DESTRUCTIVE TORRENT
TYPE: Suiton Tai-Nin (DEX / STR)
RANK: A
COST: 10 Cp
DESCRIPTION: [Hand Seals: Monkey > Ox > Horse > Dog > Dragon > Snake > Rat > Hare > Snake > Pig] User channels Water chakra to build up beneathe them underground, before leaping into the air and slam a fist to create a crater that caves in and spout a massive geyser trapping an enemy in its torrent.
DF: Hit 1 Target, Body DMG + 2d6 Water DMG + Cannot attack for 2 Rounds. (Cure-able as if Crippled)

[S-RANK]

WATER: ANCIENT TSUNAMI
TYPE: Suiton Nin (WIS)
RANK: S
COST: 20 Cp
DESCRIPTION: [Hand Seals: Dragon > Dog > Horse > Ox > Pig > Dog > Snake > Rat > Monkey > Bird > Rat > Dog > Horse > Pig > Ram > Rat > Dragon > Tiger > Monkey > Snake] User channels Water chakra around them to rise 30 feet high and span up to a mile long making it near inescapable to avoid as it washes away a significant portion of the terrain.
DF: Hit up to 5 Target(s), + 3 Vs Dodge, 3d8 + 2d10 Water DMG.

WATER: GREAT EXPLODING WATER COLLIDING WAVE
TYPE: Suiton Nin (WIS)
RANK: S
COST: 20 Cp + 3 Cp Maintenance
DESCRIPTION: [Hand Seals: Tiger > Dragon > Dog > Horse > Pig > Ox > Horse > Bird > Hare > Rat > Ram > Snake > Dragon > Horse > Ram > Tiger > Monkey > Ox > Bird > Snake] User channels Water chakra to erupt from the ground below them, releasing a deluge of water that shoots up and swells into a large aquatic barrier capable of being spotted several miles away.
DF: Hit up to 5 Targets + 2 Vs Block, Create a [Barrier: Resilience + WIS Mod]
- A Water Source is Created for duration
- Non-Water Style users suffer 2d4 HP [Bleed] for duration

WATER: GREAT SHARK BULLET
TYPE: Suiton Nin (WIS)
RANK: S
COST: 20 Cp
DESCRIPTION: (Hand Seals: Dragon > Pig > Dog > Horse > Snake > Ox > Ram > Rat > Hare > Snake > Dragon > Pig > Monkey > Bird > Tiger > Dog > Horse > Dragon > Hare > Snake) User channels Water chakra around them to create a monstrous Shark Bullet the size of the largest whale with thousands of sharp teeth that would rend any target. It is highly potent against Ninjutsu.
DF: Hit 1 Target, + 3 Vs Nin: 3d6 + 3d10 Water Dmg. If used to [Counter] a Ninjutsu: Sub 3d10 Water Dmg for Enemy Ninjutsu Dmg (Max. 30 Dmg)
Back to top Go down
https://narutoverse2.rpg-board.net
Chiyo

Chiyo


Posts : 1694
Join date : 2013-01-30

SUITON JUTSU (Water Techniques) Empty
PostSubject: Re: SUITON JUTSU (Water Techniques)   SUITON JUTSU (Water Techniques) Icon_minitimeSat May 04, 2013 3:23 am

UPDATED: 5 / 4 / 13
Back to top Go down
 
SUITON JUTSU (Water Techniques)
Back to top 
Page 1 of 1
 Similar topics
-
» YOTON JUTSU (Light Techniques)
» INTON JUTSU (Shadow Techniques)
» DOTON JUTSU (Earth Techniques)
» FUTON JUTSU (Wind Techniques)
» RAITON JUTSU (Lightning Techniques)

Permissions in this forum:You cannot reply to topics in this forum
NarutoVerse 2.0 :: Server Information :: Jutsu Listing-
Jump to: