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 Kamizuki, Daichi - Bubbles in the wind

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Admin Hidan

Admin Hidan


Posts : 365
Join date : 2013-02-04
Age : 31

Kamizuki, Daichi - Bubbles in the wind Empty
PostSubject: Kamizuki, Daichi - Bubbles in the wind   Kamizuki, Daichi - Bubbles in the wind Icon_minitimeSun Sep 01, 2013 5:18 pm


Kamizuki, Daichi - Bubbles in the wind Cm__daichi_by_chloeeh-d4doqjq
Name: Kamizuki, Daichi
Age: 17
Height: 6'1"
Skin: Pale
Hair Color: Blue
Eye Color: Saphire
Build: Athletic
Sexual Orientation: Straight
Relationship Status: Single
Family: Kamizuki Raizo (father), Kamizuki Fuu (mother)
Personality: A free spirt, hates being tied down, Generaly keeps himself to himself.
Affinity: Suiton
Rank: Chuunin
Weapon: "Fist of the karma kami"
Jutsu Focus: Ninjutsu, Iryo, Taijutsu.
Village: Former Kirigakure. 


-----------------------------------------------------------------------------------------------------------------------
Bio/Background

Before the fall of Kirigakure
Daichi’s life all started when he was born on the 18th of july in Kirigakure while it still stood under the controll of the Mizukage, he was born as a healthy child into a common family of merchants free of worries and restraints that most would under-go having been born into a established clan.
 
Daichi was a bright young boy that excelled with litriture and written exams even though he seemed to lack the physical strength to be a threat to anyone he powered his way into the academy and began training as a shinobi unaware of the misfortunes that befall him. Most days after he left the academy having worked his brain to the limits he could acheive he went home to help his parents in their  tea-shop where he seemed to be most comfortable. Daichi was not known to have many friends in or out of the academy apart from a stray cat that seemed to follow him around anywhere he went.
 
unknowingly to him the Mizukage and jounin council had taken note of the boys extraordinary intelegence and had taken an interest in him at the time, he was to be chosen to have a extraordinary creature inhabit him. At the age of eleven Daichi was walking home from the academy like he would every day towards his parents shop to help out once more, although when he entered the door three men wearing ANBU masks would be standing around waiting for somone or somthing, his parents had a glum expression upon their faces as they slowly approached him “Daichi hunny...these men are here to take you to see the Mizukage, you have been chosen to receive somthing special” Fuu, his mother would speak as she then looks down to the ground a tear rolling down her cheek as she knows what now befalls her innocent son. The ANBU members would motion for Daichi to follow as he would reluctantly be taken from his home towards a strange chamber beneath the streets of Kirigakure.
 
Daichi enters he chambers with the men as he glances around he then spots the Mizukage, staying silent he would try to figure out what exactly is going to happen to him before the Mizukage then speaks up “Daichi i presume, you have been chosen as a vessel for the Rokubi to inhabit..please do not struggle as you have no choice in this matter” she motion to the ANBU as the take ahold of Daichi and bring him further into the chambers, Daichi would struggle to get free as he was afraid of what is going to happen to him confusion flushed over his face as he wonders what this Rokubi is and why it is important that it must inhabit him, he is then layed down on a slab in the center of a giant fuuinjutsu that glows an ominous red before he is strapped down and the ANBU move away. A strange chantng would begin a few moments later as a gourd is placed near him the fuuinjutsu on the ground radiating light as they then remove the lid, a large presense is felt as they then began to seal the Rokubi into the unwilling Daichi he would pass out from the pain a few moments later and awaken with only fragments of memory.
 
 
As the years now passed Daichi would have been being raised by two former ANBU members in the outskirts of water country in a small fishing village, as he was growing up he was trained in various arts of the shinobi in greater detail then when he was in the Academy although Daichi adressed these two as his mother and father deep down he really knew somthing was missing..somthing not quite right and he started to look into it although every single indication he came across would be a dead end, there was no records of him nore his real birth parents..or what happened to him the night he lost his memorys.
 
Daichi now at the age of fourteen and having had been readmitted into the academy to retrain with a diffeent class would have graduated with flying colors due to the intense training he had under gone, he is known well for his use of the Suiton ninjutsu art aswell as a unique way of manifesting his abilitys although he would seem to be just an ordinary boy to many of the others. One night he began to stir in his bed as he slept and dreaming of being secluded in a large cave with water gushing under his feet and before him stood a giant grey slug with six tails, first of all Daichi was afraid of the creature that seemed to only stare at him from its cage although as time went on and this reoccuring dream began to get more vivid it would eventualy start to speak to him “So your my new host boy...my how young”, Daichi would blink in confusion as he stutters a moment speaking back to the creature “W-what? What are you talking about?”, the large creature rears its head a moment as it moves itself closer to the edge of its cage looking down into Daichi’s eyes, “Huh..i guess you dont remember, well let me explain, those two you call your parents are actualy those who sealed me inside of you despite the chances you might die, they are here to only keep an eye on you so they can use us as a weapon”, Daichi would shake his head in disbelief as he steps back further away from the cage he would fall down into the water waking up in his room in a cold sweat  he would hear the beasts voice once more “Daichi..remember what i said, they are not your real parents”.
 
After the fall of Kirigakure
 
Now at the age of sixteen and a few years after the fall of kirigakure Daichi can be found wandering around the outskirts of the other great nations not really staying in one place for too long, the evidence of him being a Jinchuuriki now destroyed in the ruins of kirigakure his once beloved home he seeks to regain his fragmented memories and eventualy retake and rebuild his home, although he is now starting to befiend this strange docile creature that resides inside of him he vowed to never use its power or reveal what he really is, this is where it all begins..the story of the Jinchuuriki  of the Rokubi Saiken and their travels through the lands.
 
Journal Entry # 1 – Travels through the country of Fire.
 
“So...i guess this is the start, i decided to document my travels for those that would be interested, although this is more for my own sake incase i lose my memories once again, Anyway! I guess we should start. My travels have taken me from my home in the land of water deep into the territory of those Konoha shinobi although it seems to be a very peacefull place the night life here can be so so loud, i guess they like their celebrations and parades more than anything..its hard to find a quite spot to jut sit and write this but i did it..eventualy, my favorite place so far has to be Konoha’s lake it seems to be empty most of the time although every now and again you find a couple on a romanic evening..honestly i dont see how it is appealing to anyone to be in a relationship like that it seems nice for the most part but the majority of people i’ve come across are very eccentric and loud, i seem to find myself addicted to a small ramen place near the gates also i dread to think what kind of substance they are sticking in it to make it so..or maybe its just really nice and my views have been jaded by the life style most chose to live back at home..anyway thats enough of this droning on, the reasons i really came here was to look for answers as to what the hell i am..and what is inside of me, so after searching around i seem to have found nothing..heck getting into the information vaults at Konoha is harder than i expected aswell and when i ask around the inn’s for rumors of similar things i get the same old non-sense about the sage of six paths and the Bijuu beasts.”
Journal Entry #1 part 2 – Rokubi and me
 
“The voices have become alot more prominant recently and i seem to be having the same reoccuring dream over and over about the giant six tailed creature...its been years now i wonder if i’ve started to loose my mind and this is all a product of my sub concious trying to justify what is going on within my head. As of now i have been blocking him out but he keeps telling me to listen to him...not to ignore him, maybe i should start to do what he ask’s or maybe i should go and see a specialist about this.
So i decided i would start to listen to what he had to say although alot of it i find hard to remember it seems that i have a beast made from pure chakra within my body...it kind of freaks me out to be honest, it said its name was Saiken and that it doesnt want to harm me, i am inclined to beleive it since it seems passive but i have my doubts..its just like in the wild, animals lul you into  sense of security and then Pounce! ...yeah like im going to let that happen, i was trained to be wary of such behaviour although it keeps telling me otherwise.”
Journal Entry #2 – 

So today has been a pretty normal day i woke up in my room at the inn after having the same dream once again although this time when i awoke it felt as if somone was watching me...this peircing gaze almost burning holes into the back of my head..its strange i have never felt a presence like this before and i cant seem to notice anyone following me..i guess i will just have to get out of here for now and rent a new room in a new inn...peace Journal..i’ll come back to you later when i’ve relocated.

-----------------------------------------------------------------------------------------------------------------------
Slots

Slot 1) Lingering controll
From the moment Daichi had Saiken torn from him he noticed he had retained a small ammount of controll over his chakra network than he had before able to increase the regeneration period also keeping some of his cat like grace and wisdom he has gained over the years with Saiken.
DF: Wis subs CHA for all uses (Including cp calculations, does not gain the bonus from CHA)
Lvl 15) + 1 (Dex, Wis), 2 cp Regen
Lvl 25) + 2 (Dex, Wis), 3 cp Regen
Lvl 35) + 3 (Dex, Wis), 4 cp Regen

Slot 2) Yin-Yang release.
The Yin-Yang release that Daichi has now gained controll over has created a strange pool of chakra that has stayed near the center of his current chakra system, he is able to tap into this at will but only to use Yin-yang techs.
DF) +2 attack/Defence, Gains a second chakra pool that is 1/2 of his current cp for use with Yin-yang jutsu.
Lvl 15) -2 cp costs wit yin-yang.
Lvl 25) -3 cp costs with Yin-yang.
Lvl 35) -4 cp costs with Yin-yang.

Yin-Yang release:

Passive: Explosive power
Due to nature of his chakra or lack of he has managed to train to the point he can pulse his chakra upon impact creating explosive power to maximise his offencive abilitys.
Lvl 15: +1d4 dmg with Onmyoton/Yin-yang jutsu
Lvl 25: +1d6 dmg with Onmyoton/Yin-yang jutsu
Lvl 35: +2d4 dmg with Onmyoton/Yin-yang jutsu
Slot 3) Yin-Yang : Mind over Matter
One aspect of the Yin-Yang Release is the ability to surpass and eliminate the restraints of the mortal world. Power over the mind equates power over matter, and in this case its chakra.
DF) Durations of Physical Stuns/Cripple Effects last 2 Rounds less than normal [minimum 1]
Lvl 25) CP Damage vs Daichi is lowered by 2 before any form of CP DR.
Lvl 35) CP Damage vs Daichi is lowered by 4 before any form of CP DR.

Slot 4) Yin-Yang : Deconstruction
One of the more powerful abilities of Yin-Yang Chakra manipulation is the ability to unmake Ninjutsu, allowing the user to take full control over the Creation of All Things.
DF) Crit Range for Opponents is decreased by 1 [Minimum 20. EX: 19-20 = 20, 18-20 = 19-20].
Lvl 25) May spend CP = to a Ninjutsu Technique being used against him to gain [Temporary] DR vs the Jutsu = to the Damage Code of the jutsu being used against him.
Lvl 35) May spend 1/2 CP = to a Ninjutsu Technique being used against him to gain [Temporary] DR vs the Jutsu = to the Damage Code of the jutsu being used against him.
Note: Deconstructing a Ninjutsu takes the users Defensive action vs that Jutsu. The DR lasts functions only against the jutsu defending against.
-----------------------------------------------------------------------------------------------------------------------
Items

Item name: Fist of the Karma Kami
Cost: 80
Description: With each use of Yin-yang Taijutsu these gloves store a portion of its chakra to empower the gauntlets in different ways, its effects are strange in some ways that they reflect the mood of the wielder.
pvp: Each use of a Yin-yang Taijutsu create 2 Karma stacks to a max of 10, the effects from the item stack, unless they are of the same type. (No dmg and dmg stacking from this item)
2 stacks: +2 dmg.
4 stacks: +2 DR peirce.
6 stacks: +1d6 damage.
8 stacks: -2 cp costs for Taijutsu.
10 stacks: +1d10 damage.
-----------------------------------------------------------------------------------------------------------------------
Traits
Spiritual: HERO - You are not afraid to protect people other than yourself, if necessary and if death is close you might still stand up to protect a friend, ally, lover! You get can defend someone as a free action but take +2 damage due to your recklessness
Physical: LIGHT FRAME - Your character steps softly, garnering +10 to hide/ms rolls out of combat due to their innate ability to move quietly and hide.  
Mental: PRODIGY - Everyone wishes that they are the best of the best; born with an innate talent that helps them succeed in life. You’ve struck gold in this area, being a prodigy among your family and peers. You get a +5 in all skill rolls, but as a result.. you’re still pretty awesome. [Cannot be picked as first Trait]


Last edited by Admin Hidan on Mon Oct 21, 2013 1:27 pm; edited 12 times in total
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Admin Hidan

Admin Hidan


Posts : 365
Join date : 2013-02-04
Age : 31

Kamizuki, Daichi - Bubbles in the wind Empty
PostSubject: Re: Kamizuki, Daichi - Bubbles in the wind   Kamizuki, Daichi - Bubbles in the wind Icon_minitimeSun Sep 01, 2013 5:19 pm

Onmyoton/Yin-Yang
Spoiler:
Taijutsu
Spoiler:
[E-RANK]

BODY: CHI SPIKE
TYPE: Tai (DEX / STR)
RANK: E
COST: 1 Cp
DESCRIPTION: User channels chakra to be infused in an assault with their body.
DF: Hit 1 Target, Body DMG + 1 Physical DMG

BODY: IRON DEFENSE
TYPE: Tai (DEX / STR)
RANK: E
COST: 2 Cp
DESCRIPTION: User channels chakra to perform a firm block against a close-ranged attack. 
DF: [Block], if hit gain 1 Dr for the hit. (C-R Atks Only)

BODY: INNER FOCUS
TYPE: Tai (DEX / STR)
RANK: E
COST: 2 Cp
DESCRIPTION: User channels chakra to find a brief inner focus that enables one to better their chakra into difficult body based maneuvers. 
DF: Self Buff, - 2 Cp Cost (Min. 1) & + 1 Learning DC Roll to next Body Technique User performs.

[D-RANK]

BODY: COMBO (I)
TYPE: Tai (DEX / STR)
RANK: D
COST: 4 Cp
DESCRIPTION: User channels chakra to perform a two fold attack at a target. 
DF: Hit 1 Target, Body DMG + 1d6 Physical DMG

BODY: CHAKRA INFUSED PUNCH
TYPE: Tai (DEX / STR)
RANK: D
COST: 2 Cp
DESCRIPTION: User channels a minor amount of chakra to radiate in their body and on impact released to amplify the intensity
DF: Hit 1 Target, Body DMG + 1d4 Physical DMG

BODY: TWO POINT STRIKE
TYPE: Tai (DEX / STR)
RANK: D
COST: 2 Cp
DESCRIPTION: User channels chakra into their attack to strike two pressure points along the opponent and crippling their actions. 
DF: Hit 1 Target, Body DMG + (- 1) Roll [Cripple] for 1 Rounds. 

BODY: SHADOW KUNAI
TYPE: Tai (DEX / STR)
RANK: D
COST: 2 Cp / Tool (Max. 10 Cp)
DESCRIPTION: User channels chakra into a tool attack, creating duplicates of the tool – but using up the original.
DF: Hit 1 Target, Clone 1 Kunai / Shuriken / Senbon at No Penalty (Uses up Original Tool in inventory). 

BODY: NIMBLE SQUIRREL
TYPE: Tai (DEX / STR)
RANK: D
COST: 3 Cp
DESCRIPTION: User channels chakra along the soles of their feet to launch them in a dive roll attempt to evade an attack. 
DF: [Dodge], if hit + 2 DR for the hit.
Iryo
Spoiler:
[E-RANK]
(Requires: 05 Heal Mod)


MEDICAL: FIRST AID
TYPE: Iryo Nin (CHA)
RANK: E
COST: 2 Cp
DESCRIPTION: User channels Medical chakra in a very basic molding / first aid techniques. 
DF: Heal 1 Target, 1d4 HP (Minimum 1/5th Heal Skill: Up to 2)

MEDICAL: PHYSICAL EXAMINATION
TYPE: Iryo Nin (CHA)
RANK: E
COST: 2 CP
DESCRIPTION: User performs a basic physical evaluation on a target. Through keen observation the medical ninja heightens their next medical technique. 
PvP: Self Buff, + 1d6 to user’s Next HP Burst Healing Roll. Or + 05 to next Spot Check.

MEDICAL: DIAGNOSIS
TYPE: Iryo Nin (CHA)
RANK: E
COST: 2 CP
DESCRIPTION: User performs a basic medical diagnosis in preparation for a medical technique, enhancing the procedure.
PvP: Self Buff, - 2 Cp Cost (Min. 1) & + 1 Learning DC Roll to the next Medical Technique User performs.

[D-RANK]
(Requires: 10 Heal Mod)

MEDICAL: WEAK HEALING
TYPE: Iryo Nin (CHA)
RANK: D
COST: 3 Cp
DESCRIPTION: User channels Medical chakra to their palms, radiating a soft green aura of light that would accelerate the growth of new cells to a minor degree.
DF: Heal 1 Target, 1d8 HP (Minimum 1/5th Heal Skill: Up to 3)

MEDICAL: PRESSURE POINT STRIKE
TYPE: Iryo Tai / Nin (DEX / STR)
RANK: D
COST: 2 Cp
DESCRIPTION: User channels Medical chakra to their finger tips and injects a strong pulse to ripple along a pressure-point, numbing and causing discomfort on that part of the body.
DF: Hit 1 Target, Body Dmg + (- 1) Roll [Cripple] for 1 Round. 

MEDICAL: REMEDY - OPEN WOUND
TYPE: Iryo Nin (CHA)
RANK: D
COST: 2 Cp
DESCRIPTION: User channels Medical chakra to first above all else cauterize the bleeding before applying a medical healing technique. 
DF: Cure 1 Target, Eliminate [Bleed] & [Burn] Effects: User’s Heal Mod determines level of this Jutsu to counter the [Bleed] effect. EX: 30 Heal Mod, cures B-Rank or Lower [Bleed].

MEDICAL: PAIN RELIEVER
TYPE: Iryo Nin (CHA)
RANK: D
COST: 3 Cp
DESCRIPTION: User channels Medical chakra to numb nerves along a target’s body, reducing the damage they sustain for a short duration. 
DF: Select 1 Target, + 2 DR for 1d3+1 Rounds. 

MEDICAL: WOUND EXTENSION
TYPE: Iryo Nin (CHA)
RANK: D
COST: 3 Cp
DESCRIPTION: User channels Medical chakra along an open wound of a target to bleed out moderately, hindering medical healing. 
DF: Hit 1 Target, 2 HP [Bleed] for 1d3+1 Rounds. (Refresh on Hit, Req. Dmg to HP)

[C-RANK]
(Requires: 20 Heal Mod)

MEDICAL: CHERRY BLOSSOM IMPACT
TYPE: Iryo Tai-Nin (DEX / STR)
RANK: C
COST: 5 Cp
DESCRIPTION: User channels Medical chakra and condenses along their body before releasing from point of impact in a explosive shock-wave. 
DF: Self Buff (Free-Action), apply + 1d6 DMG (AoE: Tag Radius) to a Physical Atk

MEDICAL: AVERAGE HEALING
TYPE: Iryo Nin (CHA)
RANK: C
COST: 5 Cp
DESCRIPTION: User channels Medical chakra to their palms, radiating a soft green aura of light that would accelerate the growth of new cells to a moderate degree.
DF: Heal 1 Target, 2d8 HP (Minimum 1/5th Heal Skill: Up to 6)

[B-RANK]
(Requires: 30 Heal Mod)

MEDICAL: SHADOW WOUND PREPARATION
TYPE: Iryo Nin (CHA)
RANK: B
COST: 6 Cp + Extra Cp
DESCRIPTION: User channels Medical chakra along their body, aimed at producing enough cells to sustain damage and numbing the pain as the wounds seal immediately.
DF: Used prior a DEF Roll, + 4 [Temp DR] to next Atk that hits. Can apply extra CP to offer additional 2 DR per + 1 CP. Temp DR is not static and reduces on DMG calculations. Duration until Temp DR reaches 0. (Not Stackable)
(Example: Genin using this, 4 Temp DR + (2 Cp x 2 Temp DR) = 8 Temp DR)
Genin: + 2 CP
Chunin: + 4 CP
Jounin: + 8 CP
 
Suiton
Spoiler:
[E-RANK]

WATER: SOAKING SPRAY

TYPE: Suiton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Dog > Rat] User channels Water chakra around them to form a form a minor wave to crash into a target. 
DF: Hit 1 Target, 1d6 Water DMG

WATER: WATER SPITTLE
TYPE: Suiton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Horse > Snake] User channels Water chakra in their mouth before releasing a constant stream of water to hose an enemy in the face.
DF: Hit 1 Target, 1d4 Water DMG + (- 10) Spot for 1 Round

WATER: BALANCING EXERCISE
TYPE: Suiton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Dragon > Hare] User performs a basic training exercise in balance control as they move their body and chakra in fluid movements along with the water technique.
DF: Self Buff, - 2 Cp Cost (Min. 1) & + 1 Learning DC Roll to next Water Technique User performs.



[D-RANK]

WATER: WATER BULLET
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Rat > Snake > Bird] User channels Water chakra to their pointer finger with the hand forming a gun before releasing it like a clear bullet.
DF: Hit 1 Target, 2d4+2 Water DMG

WATER: BUBBLE STREAM
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Bird > Hare > Snake] User channels Water chakra before releasing a stream of bubbles from their mouth that numb on impact due to vibrations from the popping
DF: Hit 1 Target, 1d6 Water DMG + (- 2) [Cripple] for 1 Round.

WATER: WATER SPEAR
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Ox > Dog > Snake] User channels Water chakra around them to form a poisonous lance that a prick alone could severely wound a target.
DF: Hit 1 Target, 1d6 Water DMG + 2 [Poison: HP] for 2 Rounds. 

WATER: AQUA VEIL
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Ram > Horse > Snake] User channels Water chakra around them to create a clear wall of water, easily manipulated to defend another.
DF: [Block], once per round can block for an Ally without losing Turn at + 2 Cp Cost.

WATER: SPIRALING WATER
TYPE: Suiton Tai-Nin (DEX / STR)
RANK: D
COST: 2 Cp
DESCRIPTION: [Hand Seals: Monkey > Snake] User channels Water chakra in a spinning upper cut kick, leaving behind an elegant swirl of water around them. 
DF: Hit 1 Target, Body DMG + 1d4 Water DMG


Last edited by Admin Hidan on Mon Oct 21, 2013 2:04 pm; edited 14 times in total
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Admin Hidan

Admin Hidan


Posts : 365
Join date : 2013-02-04
Age : 31

Kamizuki, Daichi - Bubbles in the wind Empty
PostSubject: Re: Kamizuki, Daichi - Bubbles in the wind   Kamizuki, Daichi - Bubbles in the wind Icon_minitimeSun Sep 01, 2013 5:37 pm

Token recipt

300 tokens- Slot 1 and 2 (Yin-yang release) - DM Kakashi

200 tokens - stats - DM Kakashi

80 tokens - Item: Fist of the karma god - DM Kakashi

30 tokens - Dex stats - DM Kakashi

60 tokens - Dex stats - Admin Tsunade

113 tokens - Dex/Wis stats - DM Kakashi
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Kamizuki, Daichi - Bubbles in the wind Empty
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