HATESHINAI: CHAKRA SEALING SKINTYPE: Kekkei Genkai (INT)
RANK: Hijutsu
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] User channels chakra along their skin to absorb any energy or long ranged based attack into their skin, where it is then tattooed in a tribal symbol until it is used up.
DF: [Block], If successful - Absorb the ATK for later use at 1/2 cost. (Round Up). (Cannot absorb Taijutsu/Bukijutsu) Can be used to Nullify Physical Stuns on Self on User's Turn.
NOTE: Absorbed attacks are used up after use, and are limited to this battle ONLY.
HATESHINAI: MULTI-CASTTYPE: Kekkei Genkai (INT)
RANK: Hijutsu
COST: 5 Cp + 1/2 Jutsu Cost(s)
DESCRIPTION: [Hand Seals: ] User channels chakra along their skin to target 3 of their tattoos or stored attacks to release them all in a bombardment of assaults.
DF: Use up to 3 Absorbed ATKs in 1 Turn, based on any of the following Combos: (- 1 Roll per ATK Roll used) Takes the user's turn.
Lvl 15: May Multi-Cast up to C-Rank Jutsu / Tools / Weapons
Lvl 25: May Multi-Cast up to B-Rank Jutsu / Tools / Weapons
Lvl 35: May Multi-Cast up to A-Rank Jutsu / Tools / Weapons
[D-RANK]
HATESHINAI:
SEAL SUBSTITUTIONTYPE: Fuin (INT)
RANK: D
COST: 3
DESCRIPTION: [Hand Seals: ] The Hateshinai substitutes himself with a sealed spot on the field, transporting himself there. Useable on targets who are sealed.
DF: [Substitution], Once per round useable on another target without losing turn at + 2 Cp Cost.
HATESHINAI: SEAL OF REFLECTIONTYPE: Fuin (INT)
RANK: D
COST: 3 Cp + Clone Cost
DESCRIPTION: [Hand Seals: ] The Hateshinai creates a seal in a Clone that would enable to stablize them long enough for more intense battles.
DF: Buff Clone(s), Clones of any jutsu will not disperse on first hit but second.
HATESHINAI:
SEAL OF DULLINGTYPE: Fuin (INT)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: ] The Hateshinai creates a seal that latches itself on a target and dulls their senses and skillsets, as if their body has been numbed.
DF: Hit Target, - 1 Atk / Def [Penalty] + (- 1/2 Level to Skill Rolls) for 2 Rounds. (Resistable)
[C-RANK]
HATESHINAI:
SEAL OF BINDINGTYPE: Fuin (INT)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] The hateshinai places a seal on a target that shocks the nervous system of the enemy and renders them paralyed, this seal also opens there chakra network and forces chakra to leak from there pours.
DF: Hit 1 Target, [Stun: Neural] + 2 Cp Dmg / Round for 1d3+1 Rounds.
HATESHINAI: SEAL OF LINKED PAINTYPE: Fuin (INT)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] The Hateshinai places a seal over a large area this seal then activates and attacks the nerves of each enemy causing great pain and discomfort to the enemys.
DF: Hit up to 3 Target(s), 1d8+2 Dmg
HATESHINAI: INVISIBILITY SEALTYPE: Fuin (INT)
RANK C
COST: 5 Cp + 2 Cp Maintenance
DESCRIPTION: [Hand Seals: ] The hateshinai places a seal on either themself or a target. The target gaining a concealment effect that makes them harder to detect.
DF: Buff 1 Target, Auto Hide (Vs Sensors gain + 10 Hide, and Sneak Atk with + 10 MS). Duration 1d4 Rounds or until Sneak Atk is made. (+ 5 to Target’s Escape roll)
HATESHINAI: SEAL CLONE TRAPTYPE: Fuin (INT)
RANK: C
COST: 5
DESCRIPTION: [Hand Seals: ] The Hateshinai seals a trap using his tool bag into the seal clone. Using the seal clone as a active trap that can be set off at any time.
DF: [Substitution], if successful Vs C-R Atks deal 2d4 Dmg (No Bonus Dmg)
HATESHINAI: SEAL OF EXTENSIONTYPE: Fuin (INT)
RANK C
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] The hateshinai creates a seal on a jutsu that would lengthen its duration for a short period, however it would not stack with itself.
DF: Buff 1 Jutsu (Free Action, Useable once per Jutsu), Increase a Jutsu's duration by 2
HATESHINAI: ANIMAL MIND SEALTYPE: Fuin (INT)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] The Hateshinai seals the mind of a animal. Making it listen and obey his commands. Only works on wild animals.
DF: Create a [Summon]: Duration 3d4 Rounds (Max. 1 Active, Do not gain User's Bonuses)
HP) 10 + INT Mod
Atk / Def) Highest Stat + 1 Roll
Rank Dmg) 1d4
[B-RANK]
HATESHINAI:
DESTRUCTION SEALTYPE: Fuin (INT)
RANK: B
COST: 8 Cp + 2 Cp Maintenance
DESCRIPTION: [Hand Seals: ] The Hateshinai places a seal that surrounds the entire battlefield. The Kanji for Fire / Water / Earth / Wind / Lightning / Shadow / Light, circling the field. These seals then fire the opposing element against an Elemental ATK.
DF: Hit Target(s) (AoE: Tag Radius), Create a [Barrier: can Def Vs Elemental Jutsu at + 2 Roll, reflect 1d6 Element Dmg to Source of Atk]. User cannot Atk while this is in effect.
HATESHINAI: BOUND SEAL TRANSPORTATIONTYPE: Fuin (INT)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand Seals: ] The Hateshinai can place a seal anywhere he pleases, then by using hand seals he can telephoto himself away and to the location of the other seal. This is used mostly for escaping troubles.
DF: [Substitution] + 2 -OR- [Escape] + 5. Once per Round can be used to Substitute for another without losing turn.
NOTE: Cannot be used to transport you to another area. The length is the same area you're currently in.
HATESHINAI: SEAL OF WARTYPE: Fuin (INT)
RANK: B
COST: 10 Cp
DESCRIPTION: [Hand Seals: ] The hateshinai places a large seal on the battlefield and on his allies. The Hateshinai and his allies bodies being empowered by the seal.
DF: Buff up to 3 Target(s), + 2 to Atk / Def / Dmg Rolls. Duration 1d3+1 Rounds.
HATESHINAI: SEAL OF DISENCHANTMENTTYPE: Fuin (INT)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand Seals: ] The hateshinai places a seal on an enemy/ other seal. If it connects it overrides the other effect.
DF: Hit 1 Target, (INT + 2 Vs Stat of Debuff / Buff) affects up to 2 Status Effects (See Status Effect Rules). 2 Round CD
Ally) Cure Debuff(s)
Enemy) Remove Buff(s)
[A-RANK]
HATESHINAI:
BODY SEALTYPE: Fuin (INT)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: ] The Hateshinai seals a part of the target's body, making it extremely difficult to use that part of the body.
DF: Hit 1 Target, Select a Body Part and Disable its Stat Use for Duration: 1d4+1 Rounds. (Resistable as a Neural Stun, Cannot stack)
(Legs) DEX
(Arms) STR
(Head) INT
(Hands) WIS
(Chest) CON
(Core) CHA
HATESHINAI: REJUVANATION SEALTYPE: Fuin (INT)
RANK: A
COST: 15 Cp
DESCRIPTION: [Hand Seals: ] The Hateshinai places a seal on themselves. Chakra in the area begins flowing to the seal, entering the Hateshinai's body and restoring lost power.
DF: Buff up to 5 Targets, + 2 Atk / Def and + 2 Hp / CP Regen for 1d4+1 Rounds.
HATESHINAI: REVENGE SEALTYPE: Fuin (INT)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: ] After being attacked, the Hateshinai may quickly place a seal on his attacker that promises pain every second it remains on the target.
DF: Hit 1 Target, 4 Hp [Bleed] / Round for 1d4+2 Rounds. Stack + 1 [Bleed] / Round for each Atk target makes.
[S-RANK]
HATESHINAI:
CHAKRA SEALINGTYPE: Fuin (INT)
RANK: S
COST: 20 Cp (x 1 Use per Target)
DESCRIPTION: [Hand Seals: ] The Hateshinai seals the target's chakra network for a period of time, making him unable to exert any kind of chakra.
DF: Hit 1 Target, Seal target's Chakra use for 1d3+2 Rounds. - 1 Duration per Hit target sustains.
NOTE: Sealing Chakra disables all maintenance costs as well.
HATESHINAI: MASTER SEAL - CURSE OF REFLECTIONTYPE: Fuin (INT)
RANK: S
COST: 20 Cp
DESCRIPTION: [Hand Seals: ] The master Hateshinai may place a very complex and powerful seal on a single target. When the target attacks sucessfully, the attacker feels a great portion of the pain they just dealt to the Hateshinai.
PvP: Hit 1 Target, Up to 10 Dmg (After Dr Calculation) User sustains is also shared with Target (Bypassing DR). Duration 1d4+2 Rounds. - 1 Round Duration per Application of Dmg Transfer.