YOMI: BLOOD MAGICTYPE: Ninjutsu
RANK: Hijutsu
COST: Hp Varies
DESCRIPTION: By manifesting the power of blood in its purest form, the kinjutsu art blends physical energy as substitution for spiritual cost.
DF: As a free action once per round, User can sacrifice some of their HP to turn into CP.
Lvl 15) 2 HP > CP
Lvl 25) 3 HP > CP
Lvl 35) 4 HP > CP
[D-RANK]
YOMI:
SIPHONTYPE: Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: ] User channels their chakra after drawing blood to conjure an undead entity, be it a shambling skeleton, a rotten zombie, or a haunting spectre which are enslaved by them through forbidden contracts.
DF: Hit 1 Target, 2d4 Dark Dmg. User heals for 1/2 in HP (Max. 3, Healing Rules applies next round - unless hit)
YOMI: CURSE OF REPRIEVETYPE: Nin (WIS / INT)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: ] User creates a substitution of a person in the ATKers life that had died, and they were close too that would cause some sense of hesitation - followed by frustration / regret / grief after striking the illusion.
DF: [Substitution], if Successful Vs C-R Atks (- 1) Def [Penalty] for 1 Round.
[C-RANK]
YOMI:
LESSER ANIMATIONTYPE: Summoning (INT / WIS)
RANK: C
COST: 5 Cp (x 1 per Battle)
DESCRIPTION: User channels their chakra after drawing blood to conjure a lesser undead entity, be it a shambling skeleton, a rotten zombie, or a haunting spectre which are enslaved by them through forbidden contracts.
DF: Summon 1 Undead, Duration until it is KO'd.
HP) 05 + WIS or INT Mod
Atk / Def) + 1
(Select 1 of 3 Types: Skeleton + 1 Dmg / Zombie + 05 Hp / Ghost + 1 Dr)
YOMI: BLOOD OF THE MASTERTYPE: Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] The User can transfer energies from one of the undead summons to either heal themselves or another ally target.
DF: Drain 1/5th Lore Mod (Max. 10) HP from 1 Undead Summon to heal a target's HP (Healing Rules: Applies to Undead as well).
YOMI: PLAGUE OF INSECTSTYPE: Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] User conjures a cloud of pestilence around them that begins to swarm around like a shield and latch onto any appealing morsel they can find.
PvP: Hit Target(s) (AoE: Tag Radius), 1d4 HP [Poison] / round with [Bleed] Healing Reduction for 2 Rounds.
YOMI: RENDTYPE: Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] Having delved further into the study of the body, the Daibolusfautor will draw from any existing wound(s) on the target(s) and draws them in, causing the body to unravel farther and deteriorate the internal and external body.
DF: Hit 1 Target, 2d6 Dark Dmg. User heals for 1/2 in HP (Max. 6, Healing Rules applies next round - unless hit)
YOMI: OMINOUS CHILLING WINDTYPE: Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] User creates a soft whirlwind of shadows that flutter around the User and draw in other individual life sources to feed off of.
DF: Hit up to 3 Target(s), 1d4 Dark Dmg, User heals for 1/2 in HP (Max. 6, Healing Rules applies next round - unless hit)
[B-RANK]
YOMI:
GREATER ANIMATIONTYPE: Summoning (INT / WIS)
RANK: B
COST: 10 Cp (x 1 per Battle)
DESCRIPTION: User channels their chakra after drawing blood to conjure a greater undead entity, be it a shambling skeleton, a rotten zombie, or a haunting spectre which are enslaved by them through forbidden contracts.
DF: Summon 1 Undead, Duration until it is KO'd.
HP) 10 + WIS or INT Mod
Atk / Def) + 2
(Select 1 of 3 Types: Skeleton + 2 Dmg / Zombie + 10 Hp / Ghost + 2 Dr)
YOMI: REAPTYPE: Nin (WIS)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand Seals: ] User creates a soft whirlwind of shadows that flutter around the User and draw in other individual life sources to feed off of.
DF: Hit 1 Target, 3d6 Dark Dmg. User heals for 1/2 in HP (Max. 9, Healing Rules applies next round - unless hit)
YOMI: PURGETYPE: Nin (WIS)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand Seals: ] Sliding their chakra in through the mouth or nose of the target, the user will pull any sort of status inducing effects from the targets insides and have them into the User's nose or mouth replenishing their energy
DF: Cure 1 Target of 1d2+1 Status Effects: (WIS Vs Atk DCs), User is healed for 4 HP / Status Effect cured.
YOMI: NECROPOLIS, LAND OF THE DEADTYPE: Nin (WIS)
RANK: B
COST: 10 Cp
DESCRIPTION: [Hand Seals: ] Sliding their chakra in through the mouth or nose of the target, the user will pull any sort of status inducing effects from the targets insides and have them into the User's nose or mouth replenishing their energy
DF: Buff (Self & Summons), + 2 Atk / Def Rolls and Undead Type Special (Zombies: + 10 Hp). Duration 1d3+1 Rounds.
YOMI: DEATH'S VEILTYPE: Gen (INT)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand Seals: ] User creates a thick red mist in the area, that very few would realize before the effects take hold that it is an illusion. The mist would carry with it a revolting aroma of death and decay, the redness beginning to stain along their body feeling warm and sticky to the touch until they come to the realization that it is infact blood...
DF: Hit up to 3 Target(s), - 2 Atk / Def [Penalty] and 2 Cp Dmg / Round for 1d3+1 Rounds.
[A-RANK]
YOMI:
ADVANCED ANIMATIONTYPE: Summoning (INT / WIS)
RANK: A
COST: 15 Cp (x 1 per Battle)
DESCRIPTION: User channels their chakra after drawing blood to conjure a advanced undead entity, be it a shambling skeleton, a rotten zombie, or a haunting spectre which are enslaved by them through forbidden contracts.
DF: Summon 1 Undead, Duration until it is KO'd.
HP) 15 + WIS or INT Mod
Atk / Def) + 3
(Select 1 of 3 Types: Skeleton + 3 Dmg / Zombie + 15 Hp / Ghost + 3 Dr)
YOMI: FEASTTYPE: Nin (WIS)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: ] With an ever advancing knowledge of the body, the user will set their sights on the target(s) and let their chakra flow into the body, slipping through the very pores on the target(s) body. While inside, the user will draw on the blood cells, deteriorating them and causing long gashes to form on the target(s), drawing from these opened gashes, the user may draw out life enery in a much larger pace than seen before in their lust for hunger.
DF: Hit up to 3 Target(s), 3d8 Dark Dmg. User heals for 1/2 in HP (Max. 15, Healing Rules applies next round - unless hit)
YOMI: NARAKU, KING OF HELL'S DENILETYPE: Gen (INT)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: ] User creates an illusion as the environment begins to heat intensely and combust into flames, oxygen is devoured until there is none-left and a towering demonic figure standing off in the horizon that sets its piercing gaze with crimson eyes on its enemy - the eyes draining the target of their chakra depleting it making the target believe there is none left.
DF: Hit up to 3 Target(s), Seal Chakra or until hit twice. Duration 3 Rounds. (Resistable)
[S-RANK]
YOMI:
GRANDMASTER ANIMATIONTYPE: Summoning (INT / WIS)
RANK: S
COST: 20 Cp (x 1 per Battle)
DESCRIPTION: User channels their chakra after drawing blood to conjure a Perfect undead entity, be it a shambling skeleton, a rotten zombie, or a haunting spectre which are enslaved by them through forbidden contracts.
DF: Summon 1 Undead, Duration until it is KO'd.
HP) 20 + WIS or INT Mod
Atk / Def) + 4
(Select 1 of 3 Types: Skeleton + 4 Dmg / Zombie + 20 Hp / Ghost + 4 Dr)
YOMI: BLOOD WELLTYPE: Nin (WIS)
RANK: S
COST: 20 Cp (x 1 Per Battle)
DESCRIPTION: [Hand Seals: ] Blood will pour from the user's body, whether from open wounds, the mouth, nostrils, or eye sockets and gathers at their feet. The blood will begin to swell outwards around the battlefield and be used as a sort of pool for those the user considers an ally. Those considered so, may use this well to regenerate themselves.
DF: Create a HP Pool of 10 + User's Lvl which can be used when either User / Allies take DMG (Or Blood Magic Effect). Duration until HP Pool reaches 0.
YOMI: RAVAGETYPE: Nin (WIS)
RANK: S
COST: 20 Cp
DESCRIPTION: [Hand Seals: ] Having come as far as being possibly considered a master in their knowledge about the body and it's blood network, the user will openly seethe with a lust for blood, a red aura gliding around their very being while their chakra slithers into the target(s) body and begins to mutilate them from the inside out. At this stage, the user will make multiple openings in the target(s) body, blood flowing out of the open wounds like a flood and pouring into the user as a sick form of nourishment.
DF: Hit up to 5 Target(s), 5d6 Dark Dmg. User heals for 1/2 in HP (Max. 20, Healing Rules applies next round - unless hit)
YOMI: ANGEL OF DEATHTYPE: Gen (INT)
RANK: S
COST: 20 Cp
DESCRIPTION: [Hand Seals: ] User conjures an illusion of the sky becoming a dark shade of purple, with a beacon of light aimed down the middle of the area and with it black angel feathers falling from the sky with what seems to be a grim-reaper descending from the heavens. While on the field the Grim-reaper denies pass from the enemies to perform an attack unless they can bribe / trick / or outwit it or suffer its wrath. The enemy when struck would also feel a portion of their soul being depleted into the grim-reaper.
DF: Hit up to 5 Target(s), Duration 1d4+2 Rounds: Target(s) must roll 1d4 per Action made (Be it Atk / Def / Supplementary)
1) Lose 4 Cp Dmg
2-3) Nothing Happens
4) Lose 4 Hp [Bleed] Dmg