“Photographic Memory”- Every now and again someone comes along with the rare ability to memorise things based on their first look; able to recall even the most minute detail with a thought. With your character’s ability to retain information in this fashion, you’re capable of automatically learning a jutsu by watching it once per week at the cost of 1 jutsu/week NOTE: Only up to C-rank jutsus can be learned by using photographic memory, and does not work with any hidden/forbidden jutsu.
Kokkoro Torride Slot 2) RPly, Reflective eyes which are uncontrollable by the will of the Hojo. They work in similar function as "mood rings" capable of changing color to depict the Hojo's mood, and has an ability that activates unconsciously to visually reflect a Dojutsu and suppress it. Lvl 15) +1 ATK/DEF, WIS Vs WIS / INT / CHA, If Successful Negate Activation of Dojutsu for 1d4 Round. Lvl 25) +2 ATK/DEF, WIS Vs WIS / INT / CHA, If Successful Negate Activation of Dojutsu for 2d4 Rounds. Lvl 35) +2 ATK/DEF, WIS Vs WIS / INT / CHA, If Successful Negate Activation of Dojutsu for Duration of Battle
3 Cp + Dojutsu Cost) Perform a Dojutsu as a free action, Cooldown 3 Rounds.
.:: Wins ::. [ 7 ] Haku Hojo vs Hyou Uchiha Haku Hojo vs Inka, Kiyoshi Saburo Haku Hojo vs Ezio Arashi(Dm Chiyo Tourney) Haku Hojo vs Kemuri vs Alessia ( Kemuri out then Alessia out - Dm Chiyo Tourney) Haku Hojo vs Yokuei Yamanaka Haku Hojo and Seero vs Jiatsu
.:: Losses ::. [ 1 ] Haku Hojo vs Junsei Hojo
.:: Ties ::. [ 0 ]
Last edited by Asuma on Wed Mar 13, 2013 1:59 pm; edited 12 times in total
Asuma
Posts : 88 Join date : 2013-02-03 Age : 33
Subject: Re: Haku Hojo Sun Feb 03, 2013 7:15 pm
.:: Jutsu List ::.
[Clan Jutsu]
Spoiler:
[Dance of the Firefly] Jutsu Type: Ninjutsu, (Academy Learned) Rank: E Cp: 2 Description: User is able to illuminate the environment by increasing the rate at which chakra flows through his body. This is the basis for most of the Hojo Clan's light jutsu and does not require handseals. It is also unique to the clan in the sense that it requires little to no effort, and that their chakra is imbued with photonic particles. This method is very effective against shadow jutsu users as it minimizes the user's own shadow to a barely noticeable spec below them, making it difficult for techniques such as Shadow Bind. PvP: Used before DEF as a free action, - 2 Shadow Element ATK Roll.
[Mandrola Phase] Jutsu Tyle: Ninjutsu, (Academy Learned) Rank: D Cp: 3 Description: The Hojo's body is encased in a transparent orb of light that allows for attacks to pass through them. It is for this reason that some of the members of the clan are rumored to be ghosts. The jutsu works by manipulating the user's molecules and keeping it in on a modulating phase sequence. PvP: Substitution, If it fails User gains 1d4 DR.
[Holonic Flare] Jutsu Type: Ninjutsu, (Academy Learned) Rank: D Cp: 3 Description: The User discharges internalized chakra in the form of a pyrokinetic display. His opponent becomes partially hampered as their chakra, sensory system, and nerves become slightly overwhelmed with the influx of foreign chakra energy. PvP: Subtract User's WIS Mod to target's Spot / Listen / Concentration, for 1d4-1 (Min. 1) Rounds.
[Halo] Jutsu Type: Ninjutsu Rank: C CP: 5 Description: A disk of light forms above the user's head. From the edge of the disc a beam of light shoots forth at the opponents. PvP: AoE up to 3 Targets, 2d8 DMG.(Kitetsu Witnessed)
[Holonic Strobe] Jutsu Type: Ninjutsu Rank: C CP: 5 Description: User emits a rapid flash of photonic chakra from a disk that forms behind their head for the remainder of the jutsu. PvP: Stun target for 1d4 Rounds or until hit / resist (CON / WIS), Deal 1d4 DMG (Bypass DR) per round.(Forums RP Photographic Memory Chiyo Approved)
[Mirage Cloak] Jutsu Type: Ninjutsu Rank: C CP: 5 Description: The opponent sees the Hojo disappear as his form is distorted in waves. Using this jutsu, a person can bend the light around them, making them invisible by normal means until they're ready to attack a target.[/i] PvP: User hides automatically and is undetectable by normal means (Regular Spot / Listen checks). Things that see chakra (Byakugan, Sharingan) and other work arounds (Ex: Inuzuka Scent, Inka Aura Sensory) auto detect the target. The User can stay hidden this way for 1d4 Rounds. When the user emerges and wishes to make a sneak attack, its MS + 10 Vs Listen.(Forums RP - Photographic Memory)
[Surrounding Lights Shackles] Jutsu Type: Ninjutsu Rank: C CP: 5 Description: User creates light all around them and then shoots it out in the form of shackles that bind and damage the target. PvP: 2d8 Light Damage + 1d4/2 Round Stun (Round Up) or until hit / resist (STR / WIS).(Dm Chiyo Witnessed RP - Photographic Memory Used 2/21/2013)
[Shimmer] Jutsu Type: Ninjutsu Rank: C CP: 5 Description: User quickly dissipates into particles of light, then reforms a visible distance. PvP: (Flicker Technique) As a Free Action, Use before an ATK. + 2 ATK Roll. ( Forums RP 1/22/2013 )
[Photonic Clone] Jutsu Type: Ninjutsu Rank: C Cp: 8 + 2 Maintenance Description: User momentarily flickers as a photonic clone is created. The clone is a holonic replica made of tightly woven concentrated beams of energized light. If it is destroyed it would erupt in a burst of blinding light. Works same as solid clone and follows solid clone rules. PvP: "Kage-Bunshin" Rules, can ATK via WIS, when destroyed (- 2) ATK / DEF to all Enemies for 1 Round.(Witnessed by Kiyoshi Inka)
[Elementless Jutsu]
Spoiler:
-Chakra Focus: Hands Jutsu Type: Chakra Focus Rank: C Cp: 5 Description: The user charges their body with chakra, paying special attention to their hands. This allows them to breeze through jutsu and focus their attention on execution. PvP Effect: 1d4 wis rolls for 1d4 rounds.(Kitetsu Yuki Witnessed)
[Light]
Spoiler:
Ball of Light Jutsu Jutsu Type: Ninjutsu Rank: E Cp: 1 Description: creates a small orb of light which flashes like a strobe light, hurting the targets eyes. PvP Effect: 1d4 damage
-Beam of Light Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user flips through several handsigns, ending in Dragon, then points his palms at a target, firing a burst of concentrated light at the foe, searing the flesh it touches. PvP Effect: 1d10 damage
-Ball of Light Explosion Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user forms a ball of light in his or her hand and then throws it forwards at their target. The ball will begin to crack before it explodes into a large burst of light that burns the retinas, whether they close their eyes or not. PvP Effect: Deals 1d10 damage to an opponent.(Dm Chiyo Tournement Gift)
-Reflective Skin Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: Used in defense, the user forms a "second-skin" of light chakra over his own, that reflects taijutsu and kenjutsu. When struck, it releases a brilliant flash of light, injuring the attacker’s eyes. PvP Effect: Used in Defense against Taijutsu/Kenjutsu. If successful, the opponent takes 1d10 damage.(Junsei Hojo Witnessed)
-Holy Arrow Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: After making handsigns ending in Dragon, the user holds their hand up as if about to throw a javelin, gathering light and hurling it like a lightning bolt at the target. PvP Effect: 3d6 damage.(Dm Chiyo Tournement Gift)
[Illuminating Sprite] Jutsu Type: Ninjutsu (WIS) Rank: C Cp: 5 Description: (Handseals: Bird > Hare > Dog > Tiger > Hare) User creates a small glowing orb that when hits a target, it would scorch their body and linger on them for a time causing their entire form to illuminate brightly in a bright neon color. PvP: 2d8 Light DMG + Target cannot Basic Hide (Vs Jutsu, WIS Vs WIS +2 instead of Spot / Listen) for 1d4 Rounds.(Forums RP Learned - Chiyo Approved)
[Element 2]
Spoiler:
Pending!
[Element 3]
Spoiler:
Pending!
[Acedemy Jutsu]
Spoiler:
-Wall/Tree Walking Jutsu Type: Chakra Manipulation (Int/Wis) Rank: N/A Cp: - Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them. (Roleplay only.)
-Water Walking Jutsu Type: Chakra Manipulation (Int/Wis) Rank: N/A Cp: - Description: The ability to use chakra to stand and walk on water. (Roleplay only.)
-Rope Escape Technique Jutsu Type: Chakra Manipulation (Int/Wis) Rank: E Cp: - Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique. (Roleplay only)
-Cloak of Invisibility Technique Jutsu Type: Ninjutsu Rank: E Cp: - Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible. (Roleplay only.)
-Bunshin no Jutsu (Clone Technique) Jutsu Type: Ninjutsu Rank: E rank Cp: 4 + 2 per round maintained Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage. PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.
-Rote Memorization Jutsu Type: Genjutsu Rank: E Cp: 2 Description: This basic technique is used to prepare the mind for tasks such as memorizing or recalling. PvP: -2 Cp to the next genjutsu the User performs, + 1 Vs. DC roll when learning genjutsu, lasts for 1 attempt.
-Shinobi Whisper Jutsu Type: Genjutsu Rank: E Cp: 2 Description: A basic genjutsu used to disorient targets. PvP: A target is highly distracted by voices of users choice. Upon attacking the user they roll a 1d4, on a 1-2 they fail, lasts 2 rounds
-Inner Focus Jutsu Type: Taijutsu Rank: E Cp: 2 Description: By finding a brief inner focus one can better channel their chakra into difficult maneuvers. PvP: -2 Cp to the next taijutsu technique the User performs, + 1 Vs. DC roll when learning taijutsu, lasts for 1 attempt.
-Chi Spike Jutsu Type: Taijutsu Rank: E Cp: 2 Description: The basic of chakra molding techniques to combative style. PvP: Rank tai dmg+1
Last edited by Asuma on Sat Mar 09, 2013 2:43 pm; edited 16 times in total
Asuma
Posts : 88 Join date : 2013-02-03 Age : 33
Subject: Re: Haku Hojo Sun Feb 03, 2013 8:36 pm
.:: Token Recipe ::.
- 200 Tokens for Hojo Clan - 40 Tokens for +4 Wis
Total Character Cap : 200 / 600 Slots Used : 2 / 5
Last edited by Asuma on Sat Mar 02, 2013 12:28 am; edited 1 time in total
Asuma
Posts : 88 Join date : 2013-02-03 Age : 33
Subject: Re: Haku Hojo Fri Feb 22, 2013 10:25 am
Updated Bio to New Character.
Asuma
Posts : 88 Join date : 2013-02-03 Age : 33
Subject: Re: Haku Hojo Mon Mar 04, 2013 2:23 pm
UPDATE! .. ACHIEVEMENT UNLOCKED! Mastery of All Hojo Clan C-rank Techniques!