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autokilla




Posts : 86
Join date : 2013-04-28
Age : 28

Conall Empty
PostSubject: Conall   Conall Icon_minitimeWed Aug 28, 2013 3:15 pm

First name: Conall
Last name: Hozuki
Nicknames: Aqua-boy, Water-boy, Alien-san
Gender: male
Age: 15
Height: 5'5"
Element: water
Description: Has a Kiri headband wrapped around his right arm and has at least one bottle of water on his belt at all times
Bio: He is a survivor from Kirigakure and doesnt really talk much about how he survived, but from living in kirigakure he has gained a bloodlust when he fights, as he fights, in spars or real fights, he loses himself in the thrill of battle. He is working on trying to control it with no progress so far. aside from that he doesn't really interact much with anyone.

Clan techs learned:

[E-RANK]


HOZUKI: Ero no Sakana no Jutsu - FISH GILLS
TYPE: Nin (WIS)
RANK: E
COST: 1 Cp Maintenance
DESCRIPTION: [Hand Seals: ] A jutsu named for its ability, it transmits oxygen into a clear globe that sustains the user underwater for a set duration of time.
DF: Self-Buff, User can breathe underwater and receives 1 Less in Penalties in such Water Effects.

HOZUKI: DOWSING ROD
TYPE: Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: ] Often enough most Hozuki are seen with some method of hydration on person. This is due to their near necessity to constantly have liquid in their system. With this technique they use the sensitivity to locate water sources in the region.
DF: Self-Buff, User gains + 10 Spot checks when locating Water Sources.

HOZUKI: MINI SHARK SHOT
TYPE: Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Horse > Dragon] The User channels a small portion of suiton chakra through their stomach and fires out a small shark towards a single target.
DF: Hit 1 Target, 1d4+2 Water Dmg

[D-RANK]


HOZUKI: WATER GUN
TYPE: Nin (WIS)
RANK: D
COST: 4 Cp
DESCRIPTION: [Hand-seals: ] Mid-Range; Hydrating a portion of their finger the user points their hand towards a target like a gun and fires a small bullet of sonic speed bullets.
DF: Hit 1 Target, + 1 Vs Dodge: 1d8+2 Water Dmg


[C-RANK]

HOZUKI: WATERING HOLE
TYPE: Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand-seals: Snake > Boar > Tiger > Snake > Rat] Supplementary; After performing the basic handsigns the user gurgles out a few galons of water for their own use, signatured with their hydration technique it allows anyone to utilize the techniques water.
DF: Supplementary, Create a Source of water for B-Rank and Lower Water techniques for 1d3+1 Rounds. (Accessible by all)


HOZUKI: ONE WITH THE WAVES
TYPE: Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] User channels Water chakra to be drawn to them and ease its manipulation.
DF: Self-Buff, - 2 Water Costs (Min. 1) and + 2 Water Atk / Def Rolls for 1d3+1 Rounds.

HOZUKI: LIQUIDATION
TYPE: Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] The hozuki is capable of liquifying parts of their body and highly resistant to physical damage.
DF: [Resist Vs Stun: Physical - Auto] or Self-Buff (Free Action), if hit apply Passive Water Bonus as Dr for the hit. (Except Vs Lightning)

HOZUKI: DROWNING WATER BLOB
TYPE: Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand-seals: Ox > Dragon > Ox > Snake > Hare] A short-ranged water based technique that liquefies a small portion of the user's body to surround around a target's head. By doing this it allows them to subdue the target temporary by suffocating them.
DF: Hit 1 Target, [Stun: Physical] + 2 HP [Bleed] / Round for 1d3+1 Rounds


HOZUKI: Mizu Kamikiri - RISING WATER CUTTER
TYPE: Nin (WIS)
RANK: C
COST: 5 Cp
DESCRIPTION: [Hand Seals: ] Striking the ground the user may raise a razor sharp wave of water to strike his enemies.
DF: Hit 1 Target, + 1 Vs Dodge: 2d6 Water Dmg (Pierce 4 Dr)

HOZUKI: SHARK SWING
TYPE: Tai/Buki-Nin (DEX / STR)
RANK: C
COST: 4 Cp (Tai) / 5 Cp (Buki)
DESCRIPTION: [Hand Seals: Serpent > Bird > Ram > Dragon > Monkey] Short-Range; Upon executing the hand-seals the user focuses their unique water chakra into either their arm or weapon of choice. Making the water extremely dense they charge their foe and effectively 'lariat' their foe with their chosen method.
DF: Hit 1 Target, Body / Weapon Dmg + 1d6 Water Dmg (Pierce 2 Dr, lowered for 2 Rounds)


[B-RANK]


HOZUKI: EXPERIENCED HYDRATION
TYPE: Nin (WIS)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand Seals: ] Supplementary; Honing the user's natural water chakra they hydrate their bodies to a mastered point that allows far more techniques to be used at a keen skill point.
DF: Self-Buff, - 2 Cp Costs (Min. 1) and + 1d6 Water Dmg for 1d4+2 Rounds.

HOZUKI: SHOCKWAVE
TYPE: Tai-Nin (DEX / STR)
RANK: B
COST: 8 Cp
DESCRIPTION: [Hand-seals: ] Short-Range; Hydrating one's fists into a massive size they smash both fists into the ground sending out a shock-wave of dense and powerful-impact water all around them. This technique has enough force to shatter bones, or at least dislodge them.
DF: Hit Target(s) (AoE: Tag Radius), Body Dmg + 1d6 Water Dmg + (- 2) Atk / Def [Penalty] for 2 Rounds.

HOZUKI: WATER BALLOON
TYPE: Nin (WIS)
RANK: B
COST: 10 Cp
DESCRIPTION: [Hand Seals: Horse > Ox > Tiger > Dragon > Rat > Snake > Ox > Dog] Long Range; The user utilizes any liquid around the battlefield and creates bubbles of water out of them. Once created they flow to torso height until commanded to fire at the user's foe(s). This technique often fires at speeds that can cause a severe amount of blunt force damage, inspite its appearance.
DF: Hit Target(s) (AoE: Tag Radius), 3d6+2 Water Dmg

HOZUKI: SURFING STRIKE
TYPE: Tai/Buki-Nin (DEX / STR)
RANK: B
COST: 6 Cp (Tai) 8 Cp (Buki)
DESCRIPTION: [Hand-seals: Snake > Ram > Hare > Tiger > Ox > Pig] Mid-Long Range; Upon executing the hand-seals the user releases a thin layer all around the battlefield allowing them to meld their feet to it. By doing so they are capable of increasing their speed and velocity with their chakra as they surf around the battle striking out at all their foes.
DF: Hit up to 3 Target(s), Body / Weapon Dmg + 1d6 Water Dmg

[A-rank]

HOZUKI: SHARK'S ENDURANCE
TYPE: Nin (WIS)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: Boar > Dragon > Tiger > Serpent > Ox] Supplementary; Utilizing the users hydration technique they empower their entire body into a massive form. Creating an intimidating and powerful form to use for a short period of time, creating both a physical titan but a water power-house.
DF: Self-Buff, + 3 Atk / Def and + 2 Hp / Cp Regen for 1d4+2 Rounds.

HOZUKI: BARRAGE OF SHARKS
TYPE: Nin (WIS)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: Ox > Tiger > Snake > Hare > Ram > Dragon > Serpent > Dragon > Dog > Ox > Pig > Monkey > Ox] Mid/Long Range; Similar to the parent technique, the user channels hundreds of gallons of water before bursting it out of their system in the form of hundreds of massive water sharks that rain down upon their enemies.
DF: Hit up to 5 Target(s), + 2 Vs Dodge: 3d6 Water Dmg + 2 Hp [Bleed] / Round for 1d3+1 Rounds.


HOZUKI: CHARGED WATER-CANNON
TYPE: Tai-Nin (DEX / STR)
RANK: A
COST: 10 Cp
DESCRIPTION: [Hand Seals: Charge Snake] Long-Range; Channeling enough of their hydration-water chakra into an arm of choice the user pumps it full to a massive muscular specimen. Once doing so they pull back their arm for a moment before thrusting forwards firing out a huge velocity based strike. This strike has such force that with the proper user it could even force a Bijuu to cripple under the force.
DF: Hit Target(s) (AoE: Line, Max. 2), Rank Dmg + 2d6 Water Dmg.
NOTE: May spend 1 Turn to Charge (If hit, it is interrupted at no cost) + 2 Extra Targets in line and (Pierce: 5 Dr)

Non-clan Suiton jutsu:

[E-RANK]


WATER: SOAKING SPRAY
TYPE: Suiton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Dog > Rat] User channels Water chakra around them to form a form a minor wave to crash into a target.
DF: Hit 1 Target, 1d6 Water DMG

WATER: WATER SPITTLE
TYPE: Suiton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Horse > Snake] User channels Water chakra in their mouth before releasing a constant stream of water to hose an enemy in the face.
DF: Hit 1 Target, 1d4 Water DMG + (- 10) Spot for 1 Round

WATER: BALANCING EXERCISE
TYPE: Suiton Nin (WIS)
RANK: E
COST: 2 Cp
DESCRIPTION: [Hand Seals: Dragon > Hare] User performs a basic training exercise in balance control as they move their body and chakra in fluid movements along with the water technique.
DF: Self Buff, - 2 Cp Cost (Min. 1) & + 1 Learning DC Roll to next Water Technique User performs.

[D-RANK]


WATER: WATER BULLET
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Rat > Snake > Bird] User channels Water chakra to their pointer finger with the hand forming a gun before releasing it like a clear bullet.
DF: Hit 1 Target, 2d4+2 Water DMG

WATER: BUBBLE STREAM
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Bird > Hare > Snake] User channels Water chakra before releasing a stream of bubbles from their mouth that numb on impact due to vibrations from the popping
DF: Hit 1 Target, 1d6 Water DMG + (- 2) [Cripple] for 1 Round.

WATER: WATER SPEAR
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Ox > Dog > Snake] User channels Water chakra around them to form a poisonous lance that a prick alone could severely wound a target.
DF: Hit 1 Target, 1d6 Water DMG + 2 [Poison: HP] for 2 Rounds.

WATER: AQUA VEIL
TYPE: Suiton Nin (WIS)
RANK: D
COST: 3 Cp
DESCRIPTION: [Hand Seals: Ram > Horse > Snake] User channels Water chakra around them to create a clear wall of water, easily manipulated to defend another.
DF: [Block], once per round can block for an Ally without losing Turn at + 2 Cp Cost.

WATER: SPIRALING WATER
TYPE: Suiton Tai-Nin (DEX / STR)
RANK: D
COST: 2 Cp
DESCRIPTION: [Hand Seals: Monkey > Snake] User channels Water chakra in a spinning upper cut kick, leaving behind an elegant swirl of water around them.
DF: Hit 1 Target, Body DMG + 1d4 Water DMG

[B RANK]

WATER: WATER DRAGON
TYPE: Suiton Nin (WIS)
RANK: B
COST: 10 Cp
DESCRIPTION: [Hand Seals: Dragon > Pig > Dog > Horse > Tiger > Snake > Ox > Bird > Snake > Dragon] User channels Water chakra around them to rise up and build itself into a Dragon that shoots itself with destructive force, penetrating most defenses.
DF: Hit 1 Target: + 2 Vs Block, 5d6 Water DMG

[A RANK]

WATER: GRAND WATERFALL
TYPE: Suiton Nin (WIS)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: Tiger > Dragon > Ox > Rat > Snake > Horse > Dog > Pig > Monkey > Snake > Bird > Monkey > Hare] User channels Water chakra around them to build up a large quantity of water, capable of draining rivers before letting it all come crashing onto foes.
DF: Hit up to 5 Target(s), 3d6+2 Water DMG + (- 2) [Cripple] for 2 Rounds.

WATER: DESTRUCTIVE TORRENT
TYPE: Suiton Tai-Nin (DEX / STR)
RANK: A
COST: 10 Cp
DESCRIPTION: [Hand Seals: Monkey > Ox > Horse > Dog > Dragon > Snake > Rat > Hare > Snake > Pig] User channels Water chakra to build up beneathe them underground, before leaping into the air and slam a fist to create a crater that caves in and spout a massive geyser trapping an enemy in its torrent.
DF: Hit 1 Target, Body DMG + 2d6 Water DMG + Cannot attack for 2 Rounds. (Cure-able as if Crippled)

WATER: WHIRLPOOL OF MAYHEM
TYPE: Suiton Nin (WIS)
RANK: A
COST: 13 Cp
DESCRIPTION: [Hand Seals: Hare > Pig > Ox > Dog > Horse > Rat > Snake > Dragon > Tiger > Bird > Monkey > Hare > Snake] User channels Water chakra to erupt in small geysers and flooding the field in water, and then create a powerful vortex with its currents enhancing and hindering targets.
DF: Hit up to 5 Target(s), User & Allies gain + 2 Atk / Def Rolls & Enemies suffer (- 2) Atk / Def [Cripple] for 1d4+2 Rounds.

Elementless Jutsu learned:

ELEMENTLESS: BODY FLICKER
TYPE: Onmyoton Tai-Nin (DEX / STR)
RANK: C
COST: 5 Cp
DESCRIPTION: An average form of Chakra Molding, User channels chakra to amplify their speed in great bursts appearing as if the user is “blinking” across the field.
DF: Self-Buff (Free Action), Apply + 2 Roll to an Atk or Def. (Req. Chunin Rank+)

ELEMENTLESS: SHADOW-CLONE
TYPE: Onmyoton Nin (WIS)
RANK: B
COST: 6 Cp + 2 Cp Maintenance (per Clone)
DESCRIPTION: A greater form of Chakra Molding, User channels chakra to be extracted from them and manifest in a solid clone of themselves. These clones are solid and when they hit, they do cause damage.
DF: Create Shadow-Clone(s) of a Target. Shadow-Clones perform Basic Actions via Highest Stat and Disperse if hit. When Target is Attacked, Attacker rolls:
1 Clone – 1d4) 1-2: Target Clone, 3-4: Target Original
2 Clones – 1d6) 1-4: Target Clone, 5-6: Target Original
3 Clones – 1d8) 1-6: Target Clone, 7-8: Target Original
(NOTE: Shadow-Clones do NOT have Passive Bonuses, Deal Body Dmg at 1 Rank Lower)


Bukijutsu learned:


WEAPON: ASSAULT (I)
TYPE: Buki (DEX / STR)
RANK: D
COST: 3 Cp
DESCRIPTION: User performs a Weapon based attack with the weapon, amplified by chakra to enhance the momentum and general damage in a single hit.
DF: Hit 1 Target, Weapon DMG + 1d4 Physical DMG


Taijutsu learned:

BODY: SNAKE STYLE
TYPE: Tai Stance (DEX / STR)
RANK: C
COST: 5 Cp + 1 Cp Maintenance
DESCRIPTION: User enters the Snake Stance, which involves utilizing fluid snake like movements that are agile, moving in angles, with soft offense but strong defense.
DF: Self-Buff (Free Action), Duration 1d4+2 Rounds: + 2 Body Def & Dr

BODY: CHAKRA INFUSED KICK
TYPE: Tai (DEX / STR)
RANK: C
COST: 4 Cp
DESCRIPTION: User channels chakra to their legs and when performing the leg strike, it would amplify the damage and capable of breaking trees in two.
DF: Hit 1 Target, Body DMG + 1d6 Physical DMG (Bypass 2 DR)


Last edited by autokilla on Thu Dec 19, 2013 12:17 am; edited 26 times in total
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autokilla




Posts : 86
Join date : 2013-04-28
Age : 28

Conall Empty
PostSubject: Re: Conall   Conall Icon_minitimeWed Aug 28, 2013 3:16 pm

SLOTS:


SLOT 1) WATER ADEPT
DF: Gain “Suiton” as a Jutsu Focus, at - 2 Water Jutsu Costs (Min. 1)
Lvl 15) + 1 Water Atk / Def
Lvl 25) + 2 Water Atk / Def
Lvl 35) + 3 Water Atk / Def

SLOT 2) LIQUIFIED STATE
5 Cp Activation + 1 Cp Maintenance
DF: Apply Water Bonuses to Tai / Buki Rolls.
Lvl 15) + 1d4 Water Dmg
Lvl 25) + 1d6 Water Dmg
Lvl 35) + 2d4 Water Dmg
NOTE: Water source not needed while active.
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autokilla




Posts : 86
Join date : 2013-04-28
Age : 28

Conall Empty
PostSubject: Re: Conall   Conall Icon_minitimeWed Aug 28, 2013 3:20 pm

CLAN: Hozuki bought for 100 non-refundable tokens. Dm Ayame helped with this

Paid 155(?) tokens to increase my wis stat
paid 20 tokens to increase dex mod to 11 (with items) thanks to DM Kisame
paid 30 tokens to Tsunade to increase my wis, increased by two to a base of 28 with no items
paid 13 tokens for one point increase in dex thanks to DM Kisame


Last edited by autokilla on Thu Oct 17, 2013 7:50 pm; edited 5 times in total
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autokilla




Posts : 86
Join date : 2013-04-28
Age : 28

Conall Empty
PostSubject: Re: Conall   Conall Icon_minitimeSat Aug 31, 2013 11:10 pm

*bump* still active
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PostSubject: Re: Conall   Conall Icon_minitime

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