"Those without a voice, can sometimes speak the loudest words. Those without a voice, can sometimes speak more sense then others. But those without a voice, will never truely speak, but the speech they make may sometimes cause a change in the world, far greater then a normal voice." - Unknown Member of Sairen Clan.
The voice from within is stronger then the voice that echoes from the mouth. Althought a Sairen can not speak, due to the lack of a vocal chord, they are able to contact others humans from within their mind, causing there voice to be stronger. There voice cannot be heard by those that they do not want to hear it, which this in itself can be extremley powerful. Deep within the Suna walls, The Sairen reside to prove to the world that they can be strong. The Sairen are known for there ability to heal what cannot be healed, and even focus on several of there allies with just a single jutsu, where as most would have to concentrate to heal even one. The fact they can do this, does not mean that this is all they are good for, Infact the Sairen are known for the alluring tactics and even keeping the enemy focues on them, allowing for an opening. The speed that comes with this is also a threat, as they may not be able to do much damage, but the effect that they have can be damaging enough. Each Sairen is taught the same way, up until they hit they age of Eight, when they are taken away and left to focus there mind and create, what is said to be, there Sairen Song's.
[Slot 1] Sairen's Song Description:With this way of living, they are also trained to be quick on there feet, so they are able to get out of harms way and towards an ally in a moments notice to aid them. There ability with Medical techniques are honed from the start, aiding them in healing all those around them, including themselves. Due to there intense training, the outcome of this training is clearly seen when it is needed, and they are able to heal most wounds that can not be healed by others. DF Effect: CHA Subs WIS (Excludes Stat Bonus) Lvl 15) +1 CHA / DEX Rolls, +1d4 to Heal rolls Lvl 25) +2 CHA / DEX Rolls, +1d6 to Heal rolls Lvl 35) +3 CHA / DEX Rolls, +2d4 to Heal rolls (XX) Attack Actions are made at - 2 Penalty by User
Ability - Whispers of Valor) 3 CP + 1 Cp per Rank over D - Medical Jutsu may effect 2 targets instead of 1. (3 Round Cooldown) (IE: C Rank = 4 Cp, B = 5 Cp, etc etc.)
[Slot 2] Life to Protect Others Description:Sairen are trained from birth, to protect others and do all they can to keep them out of harms way. They are taught to put others before themselves, and consider themselves in debt to everyone around them. It is a hard way to live, and most Sairen do not leave the compound and even attempt to enter combat due to this, as it can mean death for them towards someone they are not even close to. When they fight with other shinobi, they make sure to study and recognise the moves and techniques they use, for future reference. If they fight along side someone with the same techniques or abilities, then they are more equip and ready to protect / serve them at a moments notice. Sairen do die with honour, but at a moments notice they can be risking there life for someone they have just met. DF Effect: Starts with Medical, +2 ATK / DEF Lvl 15) +2 DR, +1 HP Regen Lvl 25) +3 DR, +2 HP Regen Lvl 35) +4 DR, +3 HP Regen
RP - Silence) Sairen can not talk, due to the lack of vocal chord. However, they are able to contact people directly into there mind. Mental Vs CHA. RP - Memory) Sairen are able to tell apart clan and bloodline, simply by watching them fight / train more then once. (Even if it is not the same person)
[Jutsu] Create Custom Siren Jutsu. These must be approved by the DM team, then they must be learnt, Apart from the E Rank and 1 D Rank.
1 X E, 2 X D, 2 X C, 2 X B, 2 X A, 1 X S
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Violet = Siren Jutsu Violet = Medical Jutsu Jutsu Orange = Defensive Jutsu Red = Enhancement Jutsu
.: Passive :.
Spoiler:
.: E Rank :.
Spoiler:
Medical: First Aid Type: Iryo Nin (CHA) Rank: E Cost: 2 Cp Description: User channels Medical chakra in a very basic molding / first aid techniques. PvP Effect: Heal 1 Target, 1d4 HP (Minimum 1/5th Heal Skill: Up to 2)
Medical: Physical Examination Type: Iryo Nin (CHA) Rank: E Cost: 2 CP Description: User performs a basic physical evaluation on a target. Through keen observation the medical ninja heightens their next medical technique. PvP Effect: Self Buff, + 1d6 to user’s Next HP Burst Healing Roll. Or + 05 to next Spot Check.
Medical: Diagnosis Type: Iryo Nin (CHA) Rank: E Cost: 2 CP Description: User performs a basic medical diagnosis in preparation for a medical technique, enhancing the procedure. PvP Effect: Self Buff, - 2 Cp Cost (Min. 1) & + 1 Learning DC Roll to the next Medical Technique User performs.
Safeguard of Silence Jutsu Type: Sairen Rank: E Cp: 2 Description: Shizuka takes a moment, before moving through a few handsigns. After completing, she moves to target an ally and covers them in an invisbile shield that absorbs some of the incoming damage. PvP Effect: Buff 1 Target, Grants temporary 2 DR for 1d2 Rounds. If hit, the DR is used up, not constant.
Healing Hymn Jutsu Type: Sairen Rank: E Cp: 2 Description: Shizuka focuses a little, pushing chakra into the targets wound. The wound is closed up and leaving no scar, also healing them a little. PvP Effect: Heals target for 1d4 HP
.: D Rank :.
Spoiler:
Healing Chorus Jutsu Type: Sairen Rank: D Cp: 3 Description: Letting out a little chakra, Shizuka is able to heal a target from the inside. Giving them an extra bit of time to fight if needed. PvP Effect: Heal 1 target, HP 1d6 Hp & 1/2 Cp (Max. 3). (Heal Rules)
Sairen Awakening Jutsu Type: Sairen Rank: D Cp: 3 Description: With a burst of Chakra, Shizuka is able to enter an allys mind and push an effect out of there. Shizuka takes a few moments to focus, but the outcome is great. PvP Effect: May remove a stun from a target. CHA vs Original DC
Medical: Weak Healing Type: Iryo Nin (CHA) Rank: D Cost: 3 Cp Description: User channels Medical chakra to their palms, radiating a soft green aura of light that would accelerate the growth of new cells to a minor degree. PvP Effect: Heal 1 Target, 1d8 HP (Minimum 1/5th Heal Skill: Up to 3)
Medical: Pain Reliver Type: Iryo Nin (CHA) Rank: D Cost: 3 Cp Description: User channels Medical chakra to numb nerves along a target’s body, reducing the damage they sustain for a short duration. PvP Effect: Select 1 Target, + 2 DR for 1d3+1 Rounds.
Medical: Remedy - Open Wound Type: Iryo Nin (CHA) Rank: D Cost: 2 Cp Description: User channels Medical chakra to first above all else cauterize the bleeding before applying a medical healing technique. PvP Effect: Cure 1 Target, Eliminate [Bleed] & [Burn] Effects: User’s Heal Mod determines level of this Jutsu to counter the [Bleed] effect. EX: 30 Heal Mod, cures B-Rank or Lower [Bleed].
Medical: Wound Extension Type: Iryo Nin (CHA) Rank: D Cost: 3 Cp Description: User channels Medical chakra along an open wound of a target to bleed out moderately, hindering medical healing. PvP Effect: Hit 1 Target, 2 HP [Bleed] for 1d3+1 Rounds. (Refresh on Hit, Req. Dmg to HP)
Medical: Pressure Point Strike Type: Iryo Tai / Nin (DEX / STR) Rank: D Cost: 2 Cp Description: User channels Medical chakra to their finger tips and injects a strong pulse to ripple along a pressure-point, numbing and causing discomfort on that part of the body. PvP Effect: Hit 1 Target, Body Dmg + (- 1) Roll [Cripple] for 1 Round.
.: C Rank :.
Spoiler:
Sairens Grace Jutsu Type: Sairen Rank: C Cp: 5 Description: Shizuka focuses her chakra and allows it to flow freely. Doing this allows her to push out jutsu and effects quicker then normal. PvP Effect: Grants +2 to CHA rolls and - 2 Costs (Min. 1) for 1d4 Rounds.
Invigorating Aura Jutsu Type: Sairen Rank: C Cp: 5 Description: Shizuka pushes her chakra outwards, attaching it to nearby allies. As her chakra pulses, she heals them slowly. Aiding them with each minute that passes. PvP Effect: Heals 3 allies for 1d4 Rounds, each round 2 HP Regen is healed. (Heal Rules)
Medical: Average Healing Type: Iryo Nin (CHA) Rank: C Cost: 5 Cp Descriptin: User channels Medical chakra to their palms, radiating a soft green aura of light that would accelerate the growth of new cells to a moderate degree. PvP Effect: Heal 1 Target, 2d8 HP (Minimum 1/5th Heal Skill: Up to 6)
Medical: Prepared Needle Shot Type: Iryo Tai / Nin (DEX / STR) Rank: C Cost: 5 Cp Description: User channels Medical chakra along a kunai or senbon and infuses it with a toxin before launching it at the target. PvP Effect: Hit 1 Target, Kunai / Senbon Dmg + 2 HP [Poison] DMG / Round: 1d4 Rounds.
Medical: Remedy Poison Type: Iryo Nin (CHA) Rank: C Cost: 4 Cp Description: User channels Medical chakra along a target’s body, trying to draw the toxins from a host through their body fluid as it exits pores or an incision. PvP Effect: Cure 1 Target, Eliminate [Poison] Effects: User’s Heal Mod determines level of this Jutsu to counter the [Poison] effect. EX: 30 Heal Mod, cures B-Rank or Lower [Poison].
Medical: Chakra Focus - Healing Type: Iryo Nin (CHA) Rank: C Cost: 5 Cp Description: User channels chakra in a meditative state to hone and re-fortify their spirit and chakra flow to enhance their next healing techniques.. PvP Effect: Self Buff, - 2 Costs (Min. 1) and + 1d4 Healing (Burst) for 1d3+1 Rounds
Medical: Cherry Blossom Impact Type: Iryo Tai-Nin (DEX / STR) Rank: C Cost: 5 Cp Description: User channels Medical chakra and condenses along their body before releasing from point of impact in a explosive shock-wave. PvP Effect: Self Buff (Free-Action), apply + 1d6 DMG (AoE: Tag Radius) to a Physical Atk.
.: B Rank :.
Spoiler:
Viscerous Hymn Jutsu Type: Sairen Rank: B Cp: 8 Description: Shizuka focus her mind for a moment, allowing her chakra to push into her hands. As she takes a moment she can heal a target deeply, mending bones with the right concentration. PvP Effect: In Combat: 3d6+2 Healed to target. Out of Combat: KO'd Target is revived with 3d6 HP.
Channel Perception Rank: B Cp: 8 + 2 CP Per Round Description: Shizuka grounds herself and pushes her chakra out of her body and into a target. Doing this, she is able to empower the target and give them an upper edge in combat. PvP Effect: Grants a target +3 Atk / Def / Dr for 1d4+1 Rounds. Shizuka can not use any other jutsu whilst this is active, however she may grant her turn for another to block an incoming attack for her and she may also dodge freely if needed. May be ended early.
Medical: Strong Healing Type: Iryo Nin (CHA) Rank: B Cost: 8 Cp Description: User channels Medical chakra to their palms, radiating a soft green aura of light that would accelerate the growth of new cells to a greater degree. PvP Effect: Heal 1 Target, 3d8 HP (Minimum 1/5th Heal Skill: Up to 9)
Medical: Mystical Palm Type: Iryo Tai / Nin (DEX / STR Offense, CHA Healing) Rank: B Cost: 8 Cp Description: User channels Medical chakra to manifest along their palm in a soft green light, Which has dual properties: offensively serves as a sedative to place a target to sleep, supportive it can cause regeneration of lost cells. PvP Effect: Hit 1 Target, 1d4+1 Round: [Stun: Neural] –or- 1d4+1 HP [Regen]
Medical: Shadow Wound Preperation Type: Iryo Nin (CHA) Rank: B Cost: 6 Cp + Extra Cp Description: User channels Medical chakra along their body, aimed at producing enough cells to sustain damage and numbing the pain as the wounds seal immediately. PvP Effect: Used prior a DEF Roll, + 4 [Temp DR] to next Atk that hits. Can apply extra CP to offer additional 2 DR per + 1 CP. Temp DR is not static and reduces on DMG calculations. Duration until Temp DR reaches 0. (Not Stackable) (Example: Genin using this, 4 Temp DR + (2 Cp x 2 Temp DR) = 8 Temp DR) Genin: + 2 CP Chunin: + 4 CP Jounin: + 8 CP
.: A Rank :.
Spoiler:
Mending Resolution Jutsu Type: Sairen Rank: A Cp: 15 Description: With a set of handsigns, Shizuka allows the concentration to flow thorugh her body as she pushes a large amount of chakra into her body. She then allows this chakra to flow into a target, healing them a great deal. PvP Effect: Heals target for 5d8 HP, Half of this is also healed to CP (Max. 12 Cp). Shizuka must roll a 1d20 and if she rolls a 1, 1/2 of the 5d8 is done in damage.
Intensify Rejuvenation Jutsu Type: Sairen Rank: A Cp: 15 Description: Shizuka pushes a large amound of chakra through her body, opening up her cells and allowing them to rapidly heal her if need be. Each moment that passes, her ability to fight longer grows. PvP Effect: Shizuka regenerates 2d4+2 HP per round for 1d4+1 Rounds. If Shizuka is hit for more damage then she is regenerating per round, this jutsu is nullified and no longer heals her.
.: S Rank :.
Spoiler:
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With the birth of the first Sairen, to the first born of the clan, to the current members of the clan, the mystery's that are within the clan are still hard to know. One of the main mystery's is the mantle that is passed down from the first born Sairen, to the current head family of the clan. This mantle is a treasure within the clan, and those that wield it are thought to have greater power with there control, and stronger medical jutsu then the others within the clan. Handed from one clan member of the head family, to the other and with the different chakra flows, gets stronger as it is passed down. The coloring of this mantle is similar to that of Suna, with a smoky yellow to represent the sand and show the true nature of the Sairen's home country. This mantle was originally charged with the first Sairen's chakra and gives the wearer greater control over the chakra, and empowers there Medical jutsu more then most can imagine. With this, the Sairen chakra flowing in it, allows them to extend there Sairen jutsu further then they could imagine. The mantle is given to the first born of each generation from the head family of the Sairen family, which in there clan is considered the "Royal Blood". The chakra within the mantle glows bright when the wearer users there own, and on the back of the mantle, when chakra is running through it, the Sairen Clan crest is visible. The shape of the Mantle is also unique, with the common look, but also a flowing cloth down the front to wrap around the wearer's body, almost going to the knee before coming back up. The hood is hooked permanently, and can only be lowered and never removed. The fabric used itself is channeled with chakra, causing it to not be able to rip, unless cut by chakra itself.
+1 to Siren Jutsu Duration - 20 Tokens +10 Heal Skill Mod - 10 Tokens + 1d6 Hp Heal Rolls - 20 Tokens Total: 50 Tokens
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"Studious" Spending all your time in the books has given you more knowledge than a normal individual could handle. Your increased mental functions have given you a knack for learning new things, at the downside of making you less physically inclined. +2 to learning rolls
Last edited by Sasori on Sun Sep 15, 2013 9:11 pm; edited 7 times in total
Sasori
Posts : 39 Join date : 2013-04-25
Subject: Re: Shizuka Utsukushii Sairen - Quiet Siren Sat Aug 31, 2013 7:46 pm