Posts : 186 Join date : 2013-04-18 Age : 34 Location : Steel Country
Subject: Mizuki Katsumi Thu Apr 18, 2013 8:25 pm
RACE: Human GENDER: Female AGE: 18 BIRTHDAY: May 5th HEIGHT: 5'9" WEIGHT: 110 lbs EYES: Blue HAIR: Red BUILD: Tomboyish
NAME: Mizuki Katsumi Uchiha SEXUAL ORIENTATION: Bisexual CLASSIFICATION: S-Rank, Shogun of the Iron Village AFFILIATION: Steel Country/Kumogakure/??? LIKES: Music, weapons DISLIKES: Needles, death, being alone
Theme:
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Kenjutsu Prodigy Uchiha Slot 1) DF: Bukijutsu Affinity, + 2 STR / INT Rolls Lvl 15) + 1d4 Ken DMG Lvl 25) + 1d6 Ken DMG Lvl 35) + 2d4 Ken DMG
This strange item is in the appearance of a crystal ball, but when infused with a little bit of Chakra its special power activates. Its bound to its user specially by them offering it a vial of their own blood. Once this blood has been put into the orb via special ritual, the Orb belongs to that user. When the Chakra is infused into it it sends out a pulse, detecting any blood in the area. When it picks up the scent of blood in the nearby area, all of the blood on the ground is extracted from its spot in its purest form and pulled into this Orb. The Sanguine Orb transforms this blood into the essence of life, and then feeds the essence to its owner until the Sanguine Pool has been emptied completely. Where this Orb came from is anyones guess. There are rumors of its creator being someone skilled in some dark Blood Arts, and that he created this pool to replenish himself after a slaughter. Weather or not this is true is anyones guess, but this Orb is quite possibly something dark...
Techniques:
E:
Spoiler:
Jutsu Name: Quick Draw* Jutsu Type: Kenjutsu Rank: E Cp: 2 Description: Draws her Katana faster than others, giving her slightly incresed reaction time PvP Effect: +1 to Initiative via Dex or Str Stat
Genjutsu: ILLUSION: RELEASE TYPE: Gen (INT) RANK: E COST: 2 Cp DESCRIPTION: [Hand Seals: Ram > Snake] User channels chakra in a more focused manner to resist an illusion or hinder its potency. DF: [Resist: Illusion], On Fail – 1 DC & Resilience per attempt.
ILLUSION: DISABILITY TYPE: Gen (INT) RANK: E COST: 2 Cp DESCRIPTION: [Hand Seals: Pig > Dog] User channels chakra to manifest an illusion where the target is without any arms or legs. DF: Hit 1 Target, Disable [Dodge] –or- [Block] actions for 1d2 Rounds.
ILLUSION: ROTE MEMORIZATION TYPE: Gen (INT) RANK: E COST: 2 Cp DESCRIPTION: [Hand Seals: Rat > Hare] This basic technique is used to prepare the mind for tasks such as memorizing or recalling. DF: Self Buff, - 2 Cp Cost (Min. 1) & + 1 Learning DC Roll to next Illusion Technique User performs.
D:
Spoiler:
Twin Slash Jutsu Type: Kenjutsu Rank: D Cp: 3 +2 (If Dual-Wielding) Description: Two slashes instead of one! PvP Effect: Weapon Damage + 1d6.
Jutsu Name: Keen Swing* Jutsu Type: Kenjutsu Rank: D Cp: 3 Description: Utilizes the sharpest piece on the blade, cutting through moderate armor. PvP Effect: Weapon damage + 2 Dmg, piercing 2 dr
Flickering Slash Justsu Type: Kenjutsu Rank D Cp: 3 + 2 (If Dual-Wielding) Description: A blazingly quick attack that is difficult to predict. PvP Effect: -1 to Targets defence/counter roll against this attack. Deals Weapon Damage + 1d4.
ILLUSION: AFTERNOON NAP TYPE: Gen (INT) RANK: D COST: 3 Cp DESCRIPTION: [Hand Seals: Dragon > Rat > Pig] User channels chakra to manifest an illusion leaving the target to drift into a sleeping state mid-battle. They would find themselves back in their bedroom. DF: Hit 1 Target, 1d4 Cp Dmg / Round + [Stun: Mental] for 2 Rounds
EARTH: ROOTS REVENGE TYPE: Doton Nin (WIS) RANK: D COST: 3 Cp DESCRIPTION: [Hand Seals: Rat > Snake > Dragon] User channels Earth chakra to create small fissures and catch an individual’s limbs binding them like roots. DF: Hit 1 Target, 2 HP [Bleed] / Round + [Stun: Physical] 2 Rounds or until hit.
SEALING: WARDING BARRIER TYPE: Fuin (INT) RANK: D COST: 3 Cp / + 1 Cp Maintenance DESCRIPTION: [Hand Seals: Tiger > Monkey > Horse] User channels chakra User channels chakra to etch a seal that begins a channeling ritual to erect a barrier over an individual. It is specifically used ward and safe-guard from surprise attacks. DF: Hit 1 Target, Create a [Barrier: Sneak Atk / Set Trap bonuses do not apply against Target]. User cannot Atk while active.
C:
Spoiler:
Jutsu Name: True Parry* Jutsu Type: Kenjutsu Rank: C Cp: 5 Description: Deflects the attack to one side, swinging around to cut the attacker's hand PvP Effect: [Block] + 1 Roll, if Hit Vs [Physical] Atks deal 2d4 Physical Dmg. (No Bonus Dmg)
Chakra Focus: Arms Jutsu Type: Chakra Focus Rank: C Cp: 5 Description: Focuses chakra to your muscles making you strong enough to lift heavy objects and deal heavy blows. PvP Effect: Add 1d4 to your STR mod for 1d4 rounds.
WEAPON: SUNDER ARMOR TYPE: Buki (DEX / STR) RANK: C COST: 5 Cp DESCRIPTION: User performs a Weapon based attack that would penetrate deep through armor, and cause exposure. DF: Hit 1 Target, Weapon DMG + (- 1d4 DR) for 1d4 Rounds.
WEAPON: OFFENSIVE STANCE TYPE: Buki Stance (DEX / STR) RANK: C COST: 5 Cp + 1 Cp Maintenance DESCRIPTION: User adopts a stance which makes it easier to attack and deal considerable damage - Usually making attacks long or wide in strides. DF: Self-Buff (Free Action), Duration 1d4+2 Rounds: + 2 Weapon Atk & Dmg, but – 2 Weapon Def
FIRE: FIREBALL TYPE: Katon Nin (WIS) RANK: C COST: 5 Cp DESCRIPTION: [Hand Seals: Tiger > Horse > Pig > Ram > Tiger] User channels Fire chakra to their lungs and releases a powerful fire ball with explosive results. DF: Hit 1 Target, 2d6+1d4 Fire Dmg
ILLUSION: SERENITY BAY TYPE: Gen (INT) RANK: C COST: 5 Cp DESCRIPTION: [Hand Seal: Pig > Ox > Dog > Ram > Snake] User channels chakra to manifest an illusion that leaves a target in a deep state of sleep mid-battle. They would be found laying on the beach, with nothing but the crashing waves and soft screeches of sea-gulls played in the background. DF: Hit 1 Target, 1d3+1 Cp Dmg / Round + [Stun: Mental] for 1d3+1 Rounds
BODY: COMBO (II) TYPE: Tai (DEX / STR) RANK: C COST: 6 Cp DESCRIPTION: User channels chakra to perform a three fold attack at a target. DF: Hit 1 Target, Body DMG + 2d6 Physical DMG
BODY: CHAKRA INFUSED KICK TYPE: Tai (DEX / STR) RANK: C COST: 4 Cp DESCRIPTION: User channels chakra to their legs and when performing the leg strike, it would amplify the damage and capable of breaking trees in two. DF: Hit 1 Target, Body DMG + 1d6 Physical DMG (Bypass 2 DR)
ELEMENTLESS: BODY FLICKER TYPE: Onmyoton Tai-Nin (DEX / STR) RANK: C COST: 5 Cp DESCRIPTION: An average form of Chakra Molding, User channels chakra to amplify their speed in great bursts appearing as if the user is “blinking” across the field. DF: Self-Buff (Free Action), Apply + 2 Roll to an Atk or Def. (Req. Chunin Rank+)
SEALING: ENERGY AEGIS TYPE: Fuin (INT) RANK: C COST: 5 Cp DESCRIPTION: [Hand Seals: Tiger > Ox > Ram > Bird > Hare] User channels chakra to etch a seal that creates an energy barrier that absorbs ninjutsu attacks and restores their health. DF: Block + 1, If Successful Vs Nin heal Hp equal to ½ Dmg it would deal (Max. 5 Hp)
SEALING: PROTECTION BARRIER TYPE: Fuin (INT) RANK: C COST: 5 Cp / + 1 Cp Maintenance DESCRIPTION: [Hand Seals: Snake > Dog > Monkey > Hare > Pig] User channels chakra to etch a seal that begins a channeling ritual to erect a barrier over an individual. It specifically is a durable ward compared to most others. DF: Hit 1 Target, Create a [Barrier: 1d3+1 DR to Barrier]. User cannot Atk while active.
SEALING: GLYPH OF PARALYZATION TYPE: Fuin (DEX / STR) RANK: C COST: 5 Cp DESCRIPTION: User channels chakra to their palm as they try to stamp a seal on a target, this glyph in particular paralyzes the individual’s nervous system and numbs it there after. DF: Hit 1 Target, [Stun: Neural] for 1d3+1 Rounds or until hit / resist. If Hit, - 2 Roll [Cripple] for remaining duration.
B:
Spoiler:
Jutsu Name: Samurai Guillotine* Jutsu Type: Kenjutsu Rank: B Cp: 8 Description: Leaps high into the air, landing viciously on her target, cutting deeply into their flesh PvP Effect: Hit 1 Target, Weapon damage + 2d4 Physical Dmg, target gets -3 Dex/Str rolls for 2 rounds.
WEAPON: ARCH PARRY TYPE: Buki (DEX / STR) RANK: B COST: 8 Cp DESCRIPTION: User performs a Weapon based defense, by performing a sweeping block with the weapon it would buffer damage taken if not leave an opening on the attacker. DF: [Block] + 2: - If hit + 1d6 DR for the hit. - If successful Vs [Physical] Atks (- 2) Roll [Cripple] for 2 Rounds.
WEAPON: ASSAULT (III) TYPE: Buki (DEX / STR) RANK: B COST: 8 Cp DESCRIPTION: User performs a Weapon based attack with the weapon, amplified by chakra to enhance the momentum and general damage in a three-fold hit. DF: Hit 1 Target, Weapon DMG + 2d6 Physical DMG
WEAPON: CRESCENT SLASH TYPE: Buki (DEX / STR) RANK: B COST: 8 Cp DESCRIPTION: User performs a Weapon based attack that would be horizontal sweep within melee range. DF: Hit Target(s) (AoE: Cone), Weapon DMG + 1d6 Physical DMG
SEALING: GLYPH OF MINIMIZATION TYPE: Fuin (DEX / STR) RANK: B COST: 8 Cp DESCRIPTION: User channels chakra to their palm as they try to stamp a seal on a target, this glyph in particular shrinks an individual in scale – minimizing the damage they deal. DF: Hit 1 Target, [Cripple: - 1d4 Dmg + No Bonus Dmg application] for 1d3+1 Rounds.
LIGHTNING: LIGHTNING DRAGON TYPE: Raiton Nin (WIS) RANK: B COST: 10 Cp DESCRIPTION: [Hand Seals: Dragon > Dog > Horse > Ox > Monkey > Bird > Hare > Horse > Dragon > Ram] User channels Lightning chakra that builds up in their palm in the form of a Dragon that would shoot itself with destructive force, capable of penetrating most defenses. DF: Hit 1 Target: + 2 Vs Block, 5d6 Lightning DMG
BODY: BEAR PAWTYPE: Tai (DEX / STR)RANK: BCOST: 6 CpDESCRIPTION: User channels chakra in an extremely heavy offensive strike aimed to temporarily cripple or maim an opponent.DF: Hit 1 Target, Body DMG + 2d4 Physical DMG + (- 2) Roll [Cripple] for 2 Rounds.
A:
Spoiler:
WEAPON: ASSAULT (IV) TYPE: Buki (DEX / STR) RANK: A COST: 13 Cp DESCRIPTION: User performs a Weapon based attack with the weapon, amplified by chakra to enhance the momentum and general damage in a five-fold hit. DF: Hit 1 Target, Weapon DMG + 3d6 + 2 Physical DMG
Jutsu Name: Discipline Lost Jutsu Type: Kenjutsu Rank: A Cp: 15 Description: Letting her trained hardened discipline go, she simply stares at her target for several moments, a smile slowly growing on her face. She would suddenly roar loudly in a bloody frenzy, some of her inner anger and chaos surfacing
LIGHTNING: ONE THOUSAND BIRDS TYPE: Raiton Tai-Nin (DEX / STR) RANK: A COST: 10 Cp DESCRIPTION: [Hand Seals: Hare > Dog > Horse > Bird > Snake > Rat > Ram > Ox > Dog > Bird] User channels Lightning chakra to surge wildly to one of their palms, with significant backlash – one being tunnel vision with the attack being linear, but capable of cutting through steel like butter. DF: Hit 1 Target, Body DMG + 2d6 Lightning DMG (Bypass 4 DR) + 1d4 HP [Bleed] for 2 Rounds.
SEALING: ELEMENT RELEASE TYPE: Fuin (INT) RANK: A COST: 15 Cp DESCRIPTION: [Hand Seals: Snake > Hare > Tiger > Rat > Ram > Ox > Pig > Dragon > Dog > Horse > Monkey > Tiger > Snake] User channels chakra to etch a seal along the ground that empowers the elemental prowess of a large party. DF: Buff up to 5 Targets, Duration 1d4+2 Rounds: - 2 Elemental Costs (Min. 1), + 2 Elemental Rolls, and + 1d6 Elemental Dmg.
SEALING: 5 ELEMENTS SEAL TYPE: Fuin (DEX / STR) RANK: A COST: 13 Cp DESCRIPTION: User channels chakra to their palm as they try to stamp a seal on a target, this glyph in particular seals the elemental chakra that festers in a target and hinders the flow of their chakra. DF: Hit 1 Target, Disable Elemental Jutsu and + 3 CP Cost / Round on Non-Elemental Jutsu use for 1d4+2 Rounds. (Target’s that have this Jutsu, can Unseal it at cost of 10 Cp.)
SEALING: FOUR VIOLET FLAMES BATTLE ENCAMPMENT TYPE: Fuin (INT) RANK: A COST: 15 Cp / + 2 Cp Maintenance DESCRIPTION: [Hand Seals: Snake > Pig > Dragon > Tiger > Monkey > Ram > Tiger > Rat > Horse > Ox > Bird > Hare > Snake] User channels chakra to etch a seal that begins a channeling ritual to erect a barrier over an area. It specifically is a ward over a field preventing escape, those that cannot break the barrier in a single hit take reflective damage. DF: Hit Target(s) (AoE: Field), User cannot Atk while in effect. (Special: Resilience + 5 in a single Hit to break, Reflect 2d6 HP Dmg Vs C-R Atks against Barrier)
SEALING: SUMMONING TOOLS – HEAVENLY CHAIN OF DESTRUCTIONTYPE: Fuin (INT)RANK: ACOST: 13 Cp DESCRIPTION: [Hand Seals: Dog > Pig > Bird > Tiger > Hare > Monkey > Ox > Dog > Snake > Ram > Rat > Dragon > Dog] User channels chakra to etch a seal that springs a greater assault of tools and weapons through two scrolls that spiral - or seal it away for detonation at later use. DF: Hit Target(s) (AoE: Line), 3d8+1d4 Tool Dmg (Can be Set as Trap, Takes 1 Round)
DARK: BLACK CROW BARRAGE TYPE: Inton Nin (WIS) RANK: A COST: 13 Cp DESCRIPTION: [Hand Seals: Snake > Rat > Hare > Monkey > Rat > Bird > Dragon > Tiger > Bird > Ox > Ram > Monkey > Bird] User channels Dark chakra to create a Tornade of black crows phantoms that would ravage the field tearing at the enemy. DF: Hit Up to 5 Target(s), 3d6 Dark Dmg + 1d4 [Bleed] / Round for 2 Rounds.
LIGHTNING: FLASH OF THE TIGER TYPE: Raiton Nin (WIS) RANK: A COST: 13 Cp DESCRIPTION: [Hand Seals: Tiger > Dog > Rat > Dragon > Horse > Ram > Ox > Pig > Monkey > Dragon > Bird > Snake > Tiger] User channels Lightning chakra to spring from their body and manifest itself in the form of a leaping tiger that would pulverize anything on contact. DF: Hit 1 Target + 2 Vs Block, 4d6+1d8 Lightning DMG
S:
Spoiler:
Jutsu Name: Bladestorm Jutsu Type: Kenjutsu Rank: S Cp: 20 Description: Moving with extreme speed, the samurai would launch themselves at there target. Swinging there blade a thousand times in the blink of an eye, the target would never even see most of the attacks.
SEALING: THIRTY SIX LAYER SELF-REPAIRING BARRIER TYPE: Fuin (INT) RANK: S COST: 20 Cp DESCRIPTION: [Hand Seals: Snake > Pig > Monkey > Hare > Ram > Rat > Dragon > Ox > Horse > Bird > Monkey > Pig > Tiger > Rat > Ram > Snake > Hare > Dragon > Monkey > Tiger] User channels chakra to etch a seal of a 36 protective layer covering for a barrier, it would invisible, yet highly resilient that repairs itself almost instantly. DF: Buff 1 Barrier: + 10 Extra Resilience to Max. Value, + 5 Resilience healed / Round for 2d4 Rounds. Useable Once per Barrier.
ILLUSION: ELEMENTAL DENIAL TYPE: Gen (INT) RANK: S COST: 20 Cp DESCRIPTION: [Hand Seals: Dragon > Tiger > Bird > Hare > Dog > Ox > Ram > Monkey > Pig > Horse > Dragon > Hare > Bird > Ram > Dog > Pig > Monkey > Hare > Bird > Tiger] User channels chakra to manifest an illusion where they appear to be masters of all the elements, the target would draw a blank themselves everytime they try to remember an Elemental technique. DF: Hit 1 Target, Elemental Jutsu use is disabled for 1d6+2 Rounds.
JUTSU NAME: Creation of All Ninjutsu TYPE: Dojutsu Genjutsu RANK: S COST: D-Rank: + 1 CP C-Rank: + 2 CP B-Rank: + 3 CP A-Rank: + 4 CP S-Rank: + 5 CP DESCRIPTION: Mizuki uses her Sharingan's Manifestation ability combined with her Genjutsu skills to create a Ninjutsu she knows in a Genjutsu, then manifests it into reality, essentially casting a Ninjutsu through a Genjutsu. PvP: Mizuki can cast any Ninjutsu she knows through Genjutsu, I.E. Ninjutsu with Intelligence. Reqs. Active Sharingan Note: May only be used to cast Ninjutsu known by Mizuki, whether through the Sharingan or Training.
WEAPON: THOUSAND BLADE STRIKE TYPE: Buki (DEX / STR) RANK: S COST: 20 Cp DESCRIPTION: User performs a Weapon based attack that would allow the user to create powerful waves of chakra to be exuded in a violent and wild dance across the field. This jutsu is not only capable of not only toppling trees but altering the terrain. DF: Hit up to 5 Target(s): Weapon DMG + 5d4 Physical DMG
LIGHTNING: HAIL OF LIGHTNING TYPE: Raiton Nin (WIS) RANK: S COST: 20 Cp + 3 Cp Maintenance DESCRIPTION: [Hand Seals: Dragon > Bird > Hare > Tiger > Ox > Ram > Dog > Bird > Pig > Rat > Dragon > Pig > Tiger > Ram > Hare > Horse > Monkey > Rat > Ox > Snake] User channels Lightning chakra to radiate a massive storm cloud in the area, with ionized particles building up and lashing out in streaks of blue lightning over a lengthened period of time. DF: Hit up to 5 Target(s), Duration 1d4+2 Rounds: Targets DEF Vs ATK DC each round or suffer 3d4 Lightning DMG (Bypassing 5 DR).
[Token Purchases]: 200-Samurai Race (Changed to Uchiha) 20-Buying 1 mod of Strength from Chiyo 40-Buying 2 mod of Intelligence from Chiyo 80-Buying Strength from Hidan 40-Buying Sanguine Orb from Hidan. 140 tokens-Buying Int from Hinata 20 Tokens-Buying Str from Hinata
Last edited by [Forum DM] Kakashi on Sun Nov 10, 2013 1:25 pm; edited 40 times in total
[Forum DM] Kakashi
Posts : 186 Join date : 2013-04-18 Age : 34 Location : Steel Country
Subject: Re: Mizuki Katsumi Tue May 14, 2013 5:13 pm
Other more recent pictures of Mizuki: (Will update with more pictures later) Normal:
Spoiler:
Lounging:
Spoiler:
[Forum DM] Kakashi
Posts : 186 Join date : 2013-04-18 Age : 34 Location : Steel Country
Subject: Re: Mizuki Katsumi Sun Aug 25, 2013 12:11 am
[Bumping Intensifies], added Sanguine Orb's description and picture.
[Forum DM] Kakashi
Posts : 186 Join date : 2013-04-18 Age : 34 Location : Steel Country
Subject: Re: Mizuki Katsumi Sun Sep 01, 2013 12:55 pm